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General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 5901526" data-attributes="member: 5143"><p>But it means that a large amount of his power is based on things he can't control. Have a DM who hates magic items and refuses to give them out? Sucks to be the Fighter. Have a DM who makes a choice to play in a "low magic world"? Sucks to be the Fighter. Find yourself captured and all your items taken away but the Wizard has a full compliment of spells prepared? Sucks to be the Fighter.</p><p></p><p>It sounds it. You have your poor players playing the over powered classes so the other classes seem balanced in comparison. I've seen this happen fairly often. In most threads about balance someone shows up and says "My Wizard casts a Magic Missile for 20 damage in a round while our 30 Strength Fighter/Barbarian/Frenzied Berzerker with the Large sized +1 Frost/Flaming/Acidic/Sonic/Shock Greatsword with the Greater Magic Weapon on hit cast by the Cleric makes it a +5 weapon does 150 damage in a round. Wizards/Clerics/Druids aren't overpowered!"</p><p></p><p>As opposed to the Wizards who are using temporary caster level increases to animate way more powerful undead than the spell should allow or casters who are scrying and teleporting the whole party to the location of the BBEG when he goes to the washroom. Or the one who casts a maximized, empowered disintegrate on the BBEG killed him with one spell.</p><p></p><p>I'm not saying this isn't the case. Not every Wizard is horribly broken. In fact, most people don't have the head for optimization that would allow them to create a truly broken Wizard. I know I certainly don't. Which is partially why my examples are so vague. I've DMed games where these broken Wizards played in. But I didn't often have time to examine every inch of their character sheet to see how they did it.</p><p></p><p>Most people play Wizards underpowered. And I'll admit that Clerics and Druids are even more powerful than Wizards. But Fighters are so much worse than any of them it hurts. Not just in combat. In combat they are only overshadowed a little bit by Wizards, start factoring in everything else Wizards can do outside of combat and it becomes absurdly overpowered.</p><p></p><p>Plus, it sounds like your Fighter is extremely optimized. The situation is quite a bit different when your 8th level Fighter has a 16 str and 10 con because he wanted to have a 14 int, wis, and char. He only has a +1 weapon because the DM hasn't given him anything better yet, he was restricted to the races in the PHB so he is using a normal sized longsword(for roleplaying reasons, his character doesn't like two handed weapons). Then replace your Fighter with that one and see how underpowered he feels compared to your Wizard.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5901526, member: 5143"] But it means that a large amount of his power is based on things he can't control. Have a DM who hates magic items and refuses to give them out? Sucks to be the Fighter. Have a DM who makes a choice to play in a "low magic world"? Sucks to be the Fighter. Find yourself captured and all your items taken away but the Wizard has a full compliment of spells prepared? Sucks to be the Fighter. It sounds it. You have your poor players playing the over powered classes so the other classes seem balanced in comparison. I've seen this happen fairly often. In most threads about balance someone shows up and says "My Wizard casts a Magic Missile for 20 damage in a round while our 30 Strength Fighter/Barbarian/Frenzied Berzerker with the Large sized +1 Frost/Flaming/Acidic/Sonic/Shock Greatsword with the Greater Magic Weapon on hit cast by the Cleric makes it a +5 weapon does 150 damage in a round. Wizards/Clerics/Druids aren't overpowered!" As opposed to the Wizards who are using temporary caster level increases to animate way more powerful undead than the spell should allow or casters who are scrying and teleporting the whole party to the location of the BBEG when he goes to the washroom. Or the one who casts a maximized, empowered disintegrate on the BBEG killed him with one spell. I'm not saying this isn't the case. Not every Wizard is horribly broken. In fact, most people don't have the head for optimization that would allow them to create a truly broken Wizard. I know I certainly don't. Which is partially why my examples are so vague. I've DMed games where these broken Wizards played in. But I didn't often have time to examine every inch of their character sheet to see how they did it. Most people play Wizards underpowered. And I'll admit that Clerics and Druids are even more powerful than Wizards. But Fighters are so much worse than any of them it hurts. Not just in combat. In combat they are only overshadowed a little bit by Wizards, start factoring in everything else Wizards can do outside of combat and it becomes absurdly overpowered. Plus, it sounds like your Fighter is extremely optimized. The situation is quite a bit different when your 8th level Fighter has a 16 str and 10 con because he wanted to have a 14 int, wis, and char. He only has a +1 weapon because the DM hasn't given him anything better yet, he was restricted to the races in the PHB so he is using a normal sized longsword(for roleplaying reasons, his character doesn't like two handed weapons). Then replace your Fighter with that one and see how underpowered he feels compared to your Wizard. [/QUOTE]
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Why do all classes have to be balanced?
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