Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="prosfilaes" data-source="post: 5901570" data-attributes="member: 40166"><p>A 39 is about 1 in 50 times. </p><p></p><p></p><p></p><p>And didn't drop a single creature.</p><p></p><p></p><p></p><p>They're 14d6 damage area effect spells.</p><p></p><p></p><p></p><p>That doesn't follow at all. It's a good thing for mixed parties to be more effective then mono-classed parties, and the fact that that is true says nothing about relative balance.</p><p></p><p></p><p></p><p>But the problem is the perception, not the actual power. Angel Summoner and BMX Bandit is only a problem because the BMX Bandit doesn't feel effective. If everyone could have fun, one person playing a first level kobold fighter and the other playing 20th level Wizard / 20th level Cleric, then everything would be fine.</p><p></p><p></p><p></p><p>Find yourself in an antimagic zone? Sucks to be the wizard. Find yourself captured after a long battle where most of your spells have been cast and them actually take all your items away, including your spellbook? Sucks to be the wizard. The DM pushes you to complete an endless series of battles before sleeping, possibly with the help of NPC healing? Sucks to be the wizard.</p><p></p><p>Personally I miss the first round of most combats, because they usually start with a spot check (a cross-class skill for wizards) and those who fail don't get to act the first turn.</p><p></p><p>Nothing in D&D is under the player's control. It means that DMs need to think about magic items as part of class balance. Don't be the guy who doesn't like magic items and play D&D like it supports that style well.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5901570, member: 40166"] A 39 is about 1 in 50 times. And didn't drop a single creature. They're 14d6 damage area effect spells. That doesn't follow at all. It's a good thing for mixed parties to be more effective then mono-classed parties, and the fact that that is true says nothing about relative balance. But the problem is the perception, not the actual power. Angel Summoner and BMX Bandit is only a problem because the BMX Bandit doesn't feel effective. If everyone could have fun, one person playing a first level kobold fighter and the other playing 20th level Wizard / 20th level Cleric, then everything would be fine. Find yourself in an antimagic zone? Sucks to be the wizard. Find yourself captured after a long battle where most of your spells have been cast and them actually take all your items away, including your spellbook? Sucks to be the wizard. The DM pushes you to complete an endless series of battles before sleeping, possibly with the help of NPC healing? Sucks to be the wizard. Personally I miss the first round of most combats, because they usually start with a spot check (a cross-class skill for wizards) and those who fail don't get to act the first turn. Nothing in D&D is under the player's control. It means that DMs need to think about magic items as part of class balance. Don't be the guy who doesn't like magic items and play D&D like it supports that style well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
Top