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General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
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<blockquote data-quote="GreyICE" data-source="post: 5901635" data-attributes="member: 6684526"><p>I think the problem for party balance is that a group with a Fighter, a Cleric, a Rogue, and a Wizard should be more effective than a group of:</p><p></p><p>A Cleric, a Druid, a Wizard, an Artificer</p><p></p><p>And yet they really, really weren't. Despite having four classes that are all theoretically quite similar, the former group is just completely overshadowed and crushed by the latter group. The druid is simply a more effective melee combatant than a fighter - harder to hit, hits harder and more frequently (thanks iterative attacks on monsters). The Artificer is a thousand times more versatile than the rogue, easily handling every single rogue task, and becoming a true monster in combat. </p><p></p><p>So by replacing the fighter with a druid, and the rogue with an artificer, the group has been strictly upgraded, to the point where the DM would be hard pressed to challenge that group without literally just throwing multiple monsters at +5 CR for the group. </p><p></p><p>Now what if we go the other way? Fighter, Monk, Rogue, Barbarian? </p><p></p><p>Heh.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 5901635, member: 6684526"] I think the problem for party balance is that a group with a Fighter, a Cleric, a Rogue, and a Wizard should be more effective than a group of: A Cleric, a Druid, a Wizard, an Artificer And yet they really, really weren't. Despite having four classes that are all theoretically quite similar, the former group is just completely overshadowed and crushed by the latter group. The druid is simply a more effective melee combatant than a fighter - harder to hit, hits harder and more frequently (thanks iterative attacks on monsters). The Artificer is a thousand times more versatile than the rogue, easily handling every single rogue task, and becoming a true monster in combat. So by replacing the fighter with a druid, and the rogue with an artificer, the group has been strictly upgraded, to the point where the DM would be hard pressed to challenge that group without literally just throwing multiple monsters at +5 CR for the group. Now what if we go the other way? Fighter, Monk, Rogue, Barbarian? Heh. [/QUOTE]
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Community
General Tabletop Discussion
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Why do all classes have to be balanced?
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