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General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
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<blockquote data-quote="pemerton" data-source="post: 5904471" data-attributes="member: 42582"><p>This seems to assume not only (i) that the 1st level character contributes in a niche that the PCs don't already cover, but also (ii) that non-combat skills are in some significant way not level-dependent.</p><p></p><p>Rolemaster is a game in which (ii) is false - ie all skills are level dependent. And I've never played a Rolemaster game in which 15th level PCs have a "niche gap" that might noticeably be filled by a 1st level character - by 15th level, they have worked out to adequately fill whatever niches they care about. I mean, there might be a bit of extra colour in saying "Hey, my PC gets an extra hour of sleep because newbie here can fill a shift on watch", but if missing out on that extra hour for the previous 14 levels caused any mechanical penalty (eg fatigue), I'm fairly confident the 15th level PCs will have found a way to cope.</p><p></p><p>I can't really envisage 3E being that much different in this respect, and 4e certainly is not given the level-dependent nature of non-combat abilities.</p><p></p><p>But in a game in which (ii) is true, what does it even mean to talk about 1st vs 15th level characters?</p></blockquote><p></p>
[QUOTE="pemerton, post: 5904471, member: 42582"] This seems to assume not only (i) that the 1st level character contributes in a niche that the PCs don't already cover, but also (ii) that non-combat skills are in some significant way not level-dependent. Rolemaster is a game in which (ii) is false - ie all skills are level dependent. And I've never played a Rolemaster game in which 15th level PCs have a "niche gap" that might noticeably be filled by a 1st level character - by 15th level, they have worked out to adequately fill whatever niches they care about. I mean, there might be a bit of extra colour in saying "Hey, my PC gets an extra hour of sleep because newbie here can fill a shift on watch", but if missing out on that extra hour for the previous 14 levels caused any mechanical penalty (eg fatigue), I'm fairly confident the 15th level PCs will have found a way to cope. I can't really envisage 3E being that much different in this respect, and 4e certainly is not given the level-dependent nature of non-combat abilities. But in a game in which (ii) is true, what does it even mean to talk about 1st vs 15th level characters? [/QUOTE]
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Why do all classes have to be balanced?
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