Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JamesonCourage" data-source="post: 5907594" data-attributes="member: 6668292"><p>No, I have quite specific rules for it in my RPG. No GM fiat involved. The skill itself was definitely driving the game forward.</p><p></p><p></p><p>Where was 3.X mentioned in that? I created a hit die 1 character in my game, meant for a hit die 15 party. That character definitely contributed to that party. I'm saying that a system can most certainly be built to make this possible, as I (and all of my players when I polled them) think my RPG accomplishes. Which, again, is why I said this in my last post:</p><p></p><p>As always, play what you like <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>In my RPG, at 15th hit die, you can teleport long distances, albeit at a cost. You can divine answers about things, though it's either difficult to do or it's hazy. You can heal damage and give bonuses against poisons. And that's not addressing everything else you can do with magic in my system, which is not built on specific spells, but rather on individual "threads" that you can combine for new effects each and every time you cast a spell.</p><p></p><p>Do PCs walk everywhere at this hit die? Probably, yes. The cost to teleport is high. Do they divine everything? No, because it takes weeks before they can do so again, and it's not guaranteed to work. Do they heal everything? Well, probably, actually (though the Heal skill does help with things other than damage).</p><p></p><p>And, yes, while Hussar and you may be addressing how D&D has been historically, I've explicitly stated that it doesn't need to stay that way. It can change, and you can most certainly have a system where a level 1 can consistently meaningfully contribute to a 15th level party, and even shine while in it. And that's what I was responding to. As always, play what you like <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5907594, member: 6668292"] No, I have quite specific rules for it in my RPG. No GM fiat involved. The skill itself was definitely driving the game forward. Where was 3.X mentioned in that? I created a hit die 1 character in my game, meant for a hit die 15 party. That character definitely contributed to that party. I'm saying that a system can most certainly be built to make this possible, as I (and all of my players when I polled them) think my RPG accomplishes. Which, again, is why I said this in my last post: As always, play what you like :) In my RPG, at 15th hit die, you can teleport long distances, albeit at a cost. You can divine answers about things, though it's either difficult to do or it's hazy. You can heal damage and give bonuses against poisons. And that's not addressing everything else you can do with magic in my system, which is not built on specific spells, but rather on individual "threads" that you can combine for new effects each and every time you cast a spell. Do PCs walk everywhere at this hit die? Probably, yes. The cost to teleport is high. Do they divine everything? No, because it takes weeks before they can do so again, and it's not guaranteed to work. Do they heal everything? Well, probably, actually (though the Heal skill does help with things other than damage). And, yes, while Hussar and you may be addressing how D&D has been historically, I've explicitly stated that it doesn't need to stay that way. It can change, and you can most certainly have a system where a level 1 can consistently meaningfully contribute to a 15th level party, and even shine while in it. And that's what I was responding to. As always, play what you like :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do all classes have to be balanced?
Top