Because the people you're seeing play them aren't very creative? I've seen all three classes played with a huge amount of variation, and I frankly haven't been playing D&D that long.Emirikol said:Why do all paladins, monks, and druids seem exactly the same? Different editions. Different worlds. It doesn't seem to matter. Why do they all seem to be played pretty much the same?
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wayne62682 said:Probably because there's only one real way to effectively play them.
Maybe you're talking from a roleplay standpoint and not a mechanics standpoint, but mechanics-wise it seems to be the same thing: Paladins abuse Divine Might or whatever to deal uber-damage, Druids abuse Wildshape to turn into a Dire T-Rex or something and get a ridiculously high Strength, and Monks... well I don't know about Monks as the optimizer's perspective is that the Monk sucks and no one would play one.