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Why do cities in Faerun have fortified walls?
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<blockquote data-quote="Baldurs_Underdark" data-source="post: 8539174" data-attributes="member: 6880355"><p>Why do cities have walls? Because in Faerun, <u>it is actually much cheaper</u> to build these walls than in Ye Olde Real Medieval Ages. So even if they don't really offer much protection, it's a quick addition to the town.</p><p></p><p>Firstly you have creatures that are way stronger than any normal human being in real. Since ogres are (no longer) always evil, I would expect them to be employed in construction a lot. (Not sure giants would lower themselves to work for humanoids). If you have employees that can regularly lift 100 kg without needing a crane, that helps a lot.</p><p></p><p>And then there is magic:</p><p>Mold Earth is just insane. It's a cantrip, so a single level 1 druid/sorcerer/wizard can do the work of hundreds of diggers for the foundation.</p><p>Shape water can also be super helpful for works below the groundwater level, or if you are building near water (freeze some of it to get a stable platform to work on!).</p><p></p><p>My assumption is always that level 1 spells are quite common and cheap - level 1 casters don't charge insane fees - So, using only level 1 spells, you dramatically change the ways walls are built.</p><p>Wanna cart 500 lbs of rocks to the top of your citadel? Cast a floating sphere (if you don't have an ogre).</p><p>Trouble digging a hole for the foundations? Cast Earth Tremor and just scoop it up. (Maybe even use Mold Earth?)</p><p>Who needs personal protection equipment when you have healers around?</p><p></p><p>I would expect that the higher level spells are not available because the casters that can do those would ask prices that are not a good business case for the construction companies. (Plant growth to get more lumber quickly might be an exception since it's a 1x casting, with an effect for a year, Stone Shape to shape particularly difficult parts of a rock could also be worth its money in some cases).</p></blockquote><p></p>
[QUOTE="Baldurs_Underdark, post: 8539174, member: 6880355"] Why do cities have walls? Because in Faerun, [U]it is actually much cheaper[/U] to build these walls than in Ye Olde Real Medieval Ages. So even if they don't really offer much protection, it's a quick addition to the town. Firstly you have creatures that are way stronger than any normal human being in real. Since ogres are (no longer) always evil, I would expect them to be employed in construction a lot. (Not sure giants would lower themselves to work for humanoids). If you have employees that can regularly lift 100 kg without needing a crane, that helps a lot. And then there is magic: Mold Earth is just insane. It's a cantrip, so a single level 1 druid/sorcerer/wizard can do the work of hundreds of diggers for the foundation. Shape water can also be super helpful for works below the groundwater level, or if you are building near water (freeze some of it to get a stable platform to work on!). My assumption is always that level 1 spells are quite common and cheap - level 1 casters don't charge insane fees - So, using only level 1 spells, you dramatically change the ways walls are built. Wanna cart 500 lbs of rocks to the top of your citadel? Cast a floating sphere (if you don't have an ogre). Trouble digging a hole for the foundations? Cast Earth Tremor and just scoop it up. (Maybe even use Mold Earth?) Who needs personal protection equipment when you have healers around? I would expect that the higher level spells are not available because the casters that can do those would ask prices that are not a good business case for the construction companies. (Plant growth to get more lumber quickly might be an exception since it's a 1x casting, with an effect for a year, Stone Shape to shape particularly difficult parts of a rock could also be worth its money in some cases). [/QUOTE]
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Why do cities in Faerun have fortified walls?
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