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General Tabletop Discussion
*TTRPGs General
Why do clerics charge for spells?
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<blockquote data-quote="Warbringer" data-source="post: 2724058" data-attributes="member: 14391"><p>Revisit the assumptions above:</p><p></p><p>Tithes - Most likely. But charging itinerant adventurers means less burden on the communities around the church.</p><p></p><p>Grants - Not likely. In fact, the local church is more likely to forward a hefty portion of any tithes to church superiors...where do you think cathedrals came from? In polythestic communities, churches may even have to pay for the privilage of having a church in the state or city, just like any other business.</p><p></p><p>Sales of crafts - Depending on the wealth of a community there may be indufficient demand for goods. Again, adventurers are the best bet (assuming magical). Afterall, portions and scrolls (even wands) are all just deferred spells.</p><p></p><p>Fines and Confisications - More likeley to be the domain of the judicial sytem, unless the two are closely tied, ala the catholic church circa 11th-15th.</p></blockquote><p></p>
[QUOTE="Warbringer, post: 2724058, member: 14391"] Revisit the assumptions above: Tithes - Most likely. But charging itinerant adventurers means less burden on the communities around the church. Grants - Not likely. In fact, the local church is more likely to forward a hefty portion of any tithes to church superiors...where do you think cathedrals came from? In polythestic communities, churches may even have to pay for the privilage of having a church in the state or city, just like any other business. Sales of crafts - Depending on the wealth of a community there may be indufficient demand for goods. Again, adventurers are the best bet (assuming magical). Afterall, portions and scrolls (even wands) are all just deferred spells. Fines and Confisications - More likeley to be the domain of the judicial sytem, unless the two are closely tied, ala the catholic church circa 11th-15th. [/QUOTE]
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Why do clerics charge for spells?
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