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General Tabletop Discussion
*TTRPGs General
Why do Combatants Circle Each Other?
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<blockquote data-quote="baradtgnome" data-source="post: 3975743" data-attributes="member: 2722"><p>bingo. From the view of something like fencing, you are are attempting to get into a position of an explosive lunge. You want to be in range but not let your opponent know you are. In addition to the moving around, there would be small moves in and out. Moving to your 'handed' side also has some advantage. So a right handed fencer would likely favor circling to their right. Both opponents are quickly judging foot position, hand and weapon position, where the eyes are looking etc. Many small fients and repositions are happening quickly. </p><p></p><p>I would imagine that different fighting styles and weapons would modify this to suit. All very difficult to 'simulate' in game. </p><p></p><p>Also, I agree, this is something that you'd only do in one on one combat. Adding more combatants would change the movement to be more concerned with overall position.</p></blockquote><p></p>
[QUOTE="baradtgnome, post: 3975743, member: 2722"] bingo. From the view of something like fencing, you are are attempting to get into a position of an explosive lunge. You want to be in range but not let your opponent know you are. In addition to the moving around, there would be small moves in and out. Moving to your 'handed' side also has some advantage. So a right handed fencer would likely favor circling to their right. Both opponents are quickly judging foot position, hand and weapon position, where the eyes are looking etc. Many small fients and repositions are happening quickly. I would imagine that different fighting styles and weapons would modify this to suit. All very difficult to 'simulate' in game. Also, I agree, this is something that you'd only do in one on one combat. Adding more combatants would change the movement to be more concerned with overall position. [/QUOTE]
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Why do Combatants Circle Each Other?
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