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Why do console games suck so bad???
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<blockquote data-quote="John Crichton" data-source="post: 2731648" data-attributes="member: 4779"><p>I'll agree with Arnwyn and add my own comments...</p><p></p><p>Yes. The PC game, the way the industry currently makes big games, needs to sell big-time or not cost that much to make - which is getting harder with polygons and 3D graphics in most games. Anything in-between and the company goes under. These developers are getting swallowed up by the big companies like Take 2 & EA (hell, one could be owned by the other at this point, I've lost track). So they will be less willing to take chances on games that aren't sequels or are typically on the PC.</p><p></p><p>So a game like Gauntlet, which was designed for a controller is most likely to stay in the console arena. Strategy games (RTS & turn based), MMO RPGs, some normal RPGs, Tycoon/God games & FPS are the domain of the PC now. There are a few exceptions but unless you like those genres you are better off getting console.</p><p></p><p>I think that PC games will still be around for quite some time, but the kinds of games available simply won't have the diversity of consoles.</p><p></p><p>That's by design. The average console, mid-way through it's life (say, 2 years old) will cost around $250. Add in an extra controller and memory card and you are down maybe another $80. That's not bad. To play Half-Life 2 you need a system that can handle the graphics. The video card alone will cost you $200. So the whole system - which won't even be close to a top of the line system or even mid-range (without monitor or any accessories) will cost you $600. That's 2 consoles right there and a few games.</p><p></p><p>And yes, most people already own a computer so it's easier to just have an all-in-one solution but that's not how things work. I agree that it's frustrating to (my own life example) own a Gamecube that only has around 12 games over its whole existence that I would bother playing and I only got it to play the Resident Evil franchise (exclusive at the time), Metroid & Zelda. Luckily, the hundreds of fun hours my friends and I had with Super Smash Bros Melee made up for the cost of the initial purchase it was still a system I could have lived without. But I'm a HUGE Resident Evil fan so I had no choice.</p><p></p><p>In this next gen of systems, if you want a system at launch you will be spending ~ $500 to get the system and some games (maybe not Nintendo but we'll see). But that price will drop after a holiday season or 2 (which is also when there will be big enough selection of games to know which system is for you). There is an increasingly bigger amount of games every year that are ported or flat-out released on all 3 consoles (see the same reason about chance PC games above). Now Nintendo is sometimes left out because the user base isn't large enough to do it. I can see this trend continuing in the next gen systems.</p><p></p><p>The big titles like Madden will at the very least be on both Xbox360 & PS3. There will be exclusives and if you only want to own one system you'll have to choose which ones are more important. The safest current bet are on the Sony as their user base is easily bigger than anyone elses which means that more games are likely to come out for it.</p><p></p><p>I'm curious to see if Microsoft's first-release system get enough early supporters to make a dent. Maybe a bit but their launch line-up isn't lighting the world on fire. There isn't a single must-have, system-exclusive game on there. There will be some fun games that will look great and the system will sell-out but we'll see. I can't wait to play these games on my TV that I bought specifically to play high-res progressive scan games. Mmmm.</p></blockquote><p></p>
[QUOTE="John Crichton, post: 2731648, member: 4779"] I'll agree with Arnwyn and add my own comments... Yes. The PC game, the way the industry currently makes big games, needs to sell big-time or not cost that much to make - which is getting harder with polygons and 3D graphics in most games. Anything in-between and the company goes under. These developers are getting swallowed up by the big companies like Take 2 & EA (hell, one could be owned by the other at this point, I've lost track). So they will be less willing to take chances on games that aren't sequels or are typically on the PC. So a game like Gauntlet, which was designed for a controller is most likely to stay in the console arena. Strategy games (RTS & turn based), MMO RPGs, some normal RPGs, Tycoon/God games & FPS are the domain of the PC now. There are a few exceptions but unless you like those genres you are better off getting console. I think that PC games will still be around for quite some time, but the kinds of games available simply won't have the diversity of consoles. That's by design. The average console, mid-way through it's life (say, 2 years old) will cost around $250. Add in an extra controller and memory card and you are down maybe another $80. That's not bad. To play Half-Life 2 you need a system that can handle the graphics. The video card alone will cost you $200. So the whole system - which won't even be close to a top of the line system or even mid-range (without monitor or any accessories) will cost you $600. That's 2 consoles right there and a few games. And yes, most people already own a computer so it's easier to just have an all-in-one solution but that's not how things work. I agree that it's frustrating to (my own life example) own a Gamecube that only has around 12 games over its whole existence that I would bother playing and I only got it to play the Resident Evil franchise (exclusive at the time), Metroid & Zelda. Luckily, the hundreds of fun hours my friends and I had with Super Smash Bros Melee made up for the cost of the initial purchase it was still a system I could have lived without. But I'm a HUGE Resident Evil fan so I had no choice. In this next gen of systems, if you want a system at launch you will be spending ~ $500 to get the system and some games (maybe not Nintendo but we'll see). But that price will drop after a holiday season or 2 (which is also when there will be big enough selection of games to know which system is for you). There is an increasingly bigger amount of games every year that are ported or flat-out released on all 3 consoles (see the same reason about chance PC games above). Now Nintendo is sometimes left out because the user base isn't large enough to do it. I can see this trend continuing in the next gen systems. The big titles like Madden will at the very least be on both Xbox360 & PS3. There will be exclusives and if you only want to own one system you'll have to choose which ones are more important. The safest current bet are on the Sony as their user base is easily bigger than anyone elses which means that more games are likely to come out for it. I'm curious to see if Microsoft's first-release system get enough early supporters to make a dent. Maybe a bit but their launch line-up isn't lighting the world on fire. There isn't a single must-have, system-exclusive game on there. There will be some fun games that will look great and the system will sell-out but we'll see. I can't wait to play these games on my TV that I bought specifically to play high-res progressive scan games. Mmmm. [/QUOTE]
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