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Why do console games suck so bad???
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<blockquote data-quote="3catcircus" data-source="post: 2748665" data-attributes="member: 16077"><p>But isn't "quality of gameplay" completely subjective? I like hard-core simulations (MS Flight Simulator with myriad free and payware add-ons, Falcon, Lock-On, etc.), cerebral shooters (e.g. Rainbow Six and it's various derivations) and "traditional" RPGs (BG2, NWN, Morrowind, etc.)</p><p></p><p>I dislike sports games (Madden 199x - 200x are all the same to me - the only difference is the names and numbers on the jerseys), and "fighting" games (to me, randomly tapping buttons appears to have no discernable difference in outcome from memorizing specific moves).</p><p></p><p>If I were to play a sports game (regardless of platform), I'd say the "quality of gameplay" sucks because I don't like those types of games. Likewise, a highly-touted game about 10 years ago was Stonekeep - I thought the "quality of gameplay" sucked because it was a canned rpg. Give me what I consider a good rpg (BG2, for example) and I'd probably like it regardless of platform. Now, give that same game - BG2 and give me the choice of playing it on a console or on a PC and I'll take the PC every day for the following reasons:</p><p></p><p>1. Nearly infinitely expandable memory and storage on a PC means the game can run better and better the more memory and storage I give it. On a console, I'm stuck with the proprietary options that the manufacturer makes available.</p><p></p><p>2. Multiple video card options means I can set the resolution to multiple modes and if I get a faster video card with more memory, the better the game will run. With a console I'm stuck with whatever video chip/card shipped with the console.</p><p></p><p>3. The ability to edit save games (in case of an error in the game or if I just want to cheat and give myself more gold, better stats, or specific equipment).</p><p></p><p>4. Likewise, the ability to create my own scenarios, missions, or levels. The best example of this is Microsoft Flight Simulator - the ability to create my own scenery, airplanes, airplane panels, sounds, etc is limitless.</p><p></p><p>5. Mouse and keyboard (or joystick for flight sims) is less cramping on my hands and allows more customization of what commands are assigned to each keystroke or mouse button.</p><p></p><p>Essentially - I prefer PC games over console games because of the greater ability to customize the gameplay to my particular situation.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 2748665, member: 16077"] But isn't "quality of gameplay" completely subjective? I like hard-core simulations (MS Flight Simulator with myriad free and payware add-ons, Falcon, Lock-On, etc.), cerebral shooters (e.g. Rainbow Six and it's various derivations) and "traditional" RPGs (BG2, NWN, Morrowind, etc.) I dislike sports games (Madden 199x - 200x are all the same to me - the only difference is the names and numbers on the jerseys), and "fighting" games (to me, randomly tapping buttons appears to have no discernable difference in outcome from memorizing specific moves). If I were to play a sports game (regardless of platform), I'd say the "quality of gameplay" sucks because I don't like those types of games. Likewise, a highly-touted game about 10 years ago was Stonekeep - I thought the "quality of gameplay" sucked because it was a canned rpg. Give me what I consider a good rpg (BG2, for example) and I'd probably like it regardless of platform. Now, give that same game - BG2 and give me the choice of playing it on a console or on a PC and I'll take the PC every day for the following reasons: 1. Nearly infinitely expandable memory and storage on a PC means the game can run better and better the more memory and storage I give it. On a console, I'm stuck with the proprietary options that the manufacturer makes available. 2. Multiple video card options means I can set the resolution to multiple modes and if I get a faster video card with more memory, the better the game will run. With a console I'm stuck with whatever video chip/card shipped with the console. 3. The ability to edit save games (in case of an error in the game or if I just want to cheat and give myself more gold, better stats, or specific equipment). 4. Likewise, the ability to create my own scenarios, missions, or levels. The best example of this is Microsoft Flight Simulator - the ability to create my own scenery, airplanes, airplane panels, sounds, etc is limitless. 5. Mouse and keyboard (or joystick for flight sims) is less cramping on my hands and allows more customization of what commands are assigned to each keystroke or mouse button. Essentially - I prefer PC games over console games because of the greater ability to customize the gameplay to my particular situation. [/QUOTE]
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