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General Tabletop Discussion
*TTRPGs General
Why do DM's like Dark, gritty worlds and players the opposite?
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<blockquote data-quote="nightwyrm" data-source="post: 4972399" data-attributes="member: 75542"><p>Perhaps we should define what we mean by "dark and gritty". To some, it having means a deadly combat system. To others, it means having a forlorn and hopeless atmosphere or an absence of clear moral lines. Some sees it as having PCs that are no more special than NPCs while others see it as injecting real world societal problems into their game worlds.</p><p> </p><p>Granted, these definitions aren't mutually exclusive, but I get the feeling that many posters are talking pass each other due to each having different definitions of "dark and gritty"</p><p> </p><p>Now personally, whether I'm the DM or the player, I demand my game to be awesome (cue Michael Bay reference).</p></blockquote><p></p>
[QUOTE="nightwyrm, post: 4972399, member: 75542"] Perhaps we should define what we mean by "dark and gritty". To some, it having means a deadly combat system. To others, it means having a forlorn and hopeless atmosphere or an absence of clear moral lines. Some sees it as having PCs that are no more special than NPCs while others see it as injecting real world societal problems into their game worlds. Granted, these definitions aren't mutually exclusive, but I get the feeling that many posters are talking pass each other due to each having different definitions of "dark and gritty" Now personally, whether I'm the DM or the player, I demand my game to be awesome (cue Michael Bay reference). [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
Why do DM's like Dark, gritty worlds and players the opposite?
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