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General Tabletop Discussion
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Why do DM's like Dark, gritty worlds and players the opposite?
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<blockquote data-quote="Hussar" data-source="post: 4979466" data-attributes="member: 22779"><p>Put me in the "pixel bitching" camp. I loathe, with the fire of a thousand suns, this sort of thing. Don't mind traps from time to time, but, this level of detail? Nope. Hate it as a player and hate it as a DM.</p><p></p><p>And that hate pales before my utter and complete hatred of puzzles in game. Yeah, I know they might be a trope in fantasy. I know. I still absolutely hate them. Playing through the Shackled City AP a while back, we came to one of the puzzle problems with colored mirrors. </p><p></p><p>I tried for about thirty seconds, realized that I do not want to do that, and went and did something else while the party worked on it. </p><p></p><p>Was I being a dick as a player? Quite probably. But, I do not want to screw around with my very, very rare free time trying to do this. I don't like it and now, I just refuse.</p><p></p><p>Other people might like this, fine. But, me? Not a chance. </p><p></p><p>And really, it's because puzzles only challenge the player. There's nothing in my character at all trying to solve this puzzle. It yoinks me straight out of play worse than the grindiest combat slog. Instead of acting in character or trying to at least, I'm forced to focus on the game as myself, solely.</p><p></p><p>Sorry, not why I game.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4979466, member: 22779"] Put me in the "pixel bitching" camp. I loathe, with the fire of a thousand suns, this sort of thing. Don't mind traps from time to time, but, this level of detail? Nope. Hate it as a player and hate it as a DM. And that hate pales before my utter and complete hatred of puzzles in game. Yeah, I know they might be a trope in fantasy. I know. I still absolutely hate them. Playing through the Shackled City AP a while back, we came to one of the puzzle problems with colored mirrors. I tried for about thirty seconds, realized that I do not want to do that, and went and did something else while the party worked on it. Was I being a dick as a player? Quite probably. But, I do not want to screw around with my very, very rare free time trying to do this. I don't like it and now, I just refuse. Other people might like this, fine. But, me? Not a chance. And really, it's because puzzles only challenge the player. There's nothing in my character at all trying to solve this puzzle. It yoinks me straight out of play worse than the grindiest combat slog. Instead of acting in character or trying to at least, I'm forced to focus on the game as myself, solely. Sorry, not why I game. [/QUOTE]
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Why do DM's like Dark, gritty worlds and players the opposite?
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