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General Tabletop Discussion
*TTRPGs General
Why do DM's like Dark, gritty worlds and players the opposite?
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 4986267" data-attributes="member: 4892"><p>I still detect, I will admit that I could be wrong, some negative bias in your choice of words. The treasure will be found when the PCs overcome a challenge. The contrast is that in earlier editions discovering the treasure was sometimes a challenge in itself, whereas now the suggested method focuses on the challenges the PCs face and rewarding them for overcoming those challenges. But saying "regardless of what they do" could lead a person unfamiliar with 4E to believe that the designers suggest giving PCs rewards for something unchallenging that they have done. You may not have intended that meaning but that's the inference I'm getting.</p><p></p><p></p><p></p><p>My point again is that "teleporting treasure" has negative connotations. The idea of literally teleporting treasure around until PCs find it most likely sounds ludicrous to most people. But even you are willing to accept the idea that treasure doesn't actually have to exist until it is discovered. Again, someone unfamiliar with 4E could garner a negative view of the game if they accept your commentary as valid. And those who are familiar could view your choice of words as an unfounded bash of the game.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 4986267, member: 4892"] I still detect, I will admit that I could be wrong, some negative bias in your choice of words. The treasure will be found when the PCs overcome a challenge. The contrast is that in earlier editions discovering the treasure was sometimes a challenge in itself, whereas now the suggested method focuses on the challenges the PCs face and rewarding them for overcoming those challenges. But saying "regardless of what they do" could lead a person unfamiliar with 4E to believe that the designers suggest giving PCs rewards for something unchallenging that they have done. You may not have intended that meaning but that's the inference I'm getting. My point again is that "teleporting treasure" has negative connotations. The idea of literally teleporting treasure around until PCs find it most likely sounds ludicrous to most people. But even you are willing to accept the idea that treasure doesn't actually have to exist until it is discovered. Again, someone unfamiliar with 4E could garner a negative view of the game if they accept your commentary as valid. And those who are familiar could view your choice of words as an unfounded bash of the game. [/QUOTE]
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Why do DM's like Dark, gritty worlds and players the opposite?
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