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General Tabletop Discussion
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Why do guns do so much damage?
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<blockquote data-quote="Necrozius" data-source="post: 8293913" data-attributes="member: 7027128"><p>From what meagre things I’ve learned from history, things were a lot more complex than film and game media would have us believe.</p><p></p><p>Towards the end of their “life”, longbows and crossbows were already making plate armor less useful. I think that firearms became so much more potent as a military force because of how comparatively quickly a group of nobodies could be trained on how to load, aim and fire.</p><p></p><p>If one wanted to show how much of an impact firearms would have on a fantasy setting, I’d probably reduce the damage dice to the equivalent of bows and crossbows, but make muskets Basic/common weapons to show how easily they could be used by people.</p><p></p><p>This would show the unbalancing nature of them. Now anybody could do significant damage with ranged weapons, not just heavily trained soldiers or special PC classes. Peasants didn’t need to rely as much on nobles for self defence or Bowyer/fletcher guilds for hunting tools.</p><p></p><p>A parent could teach their children how to load and maintain a musket for hunting rabbits and birds.</p><p></p><p>Dwarves and Gnomes would likely shake up the existing economy as they’d jump on such production and industry. Elves would get pretty upset that other races could pull up military units in much quicker time constraints, and coupled with their longer life and lower populations... things could get tragic for the Elder folk.</p><p></p><p>It could be really interesting of a concept.</p><p></p><p>Pistols, however, might still be more of a thing for officers, gunslingers and elite warriors though. A shorter tube = less accurate so maybe they require more target practice? I dunno.</p><p></p><p>edit: what [USER=6802951]@Cap'n Kobold[/USER] said</p></blockquote><p></p>
[QUOTE="Necrozius, post: 8293913, member: 7027128"] From what meagre things I’ve learned from history, things were a lot more complex than film and game media would have us believe. Towards the end of their “life”, longbows and crossbows were already making plate armor less useful. I think that firearms became so much more potent as a military force because of how comparatively quickly a group of nobodies could be trained on how to load, aim and fire. If one wanted to show how much of an impact firearms would have on a fantasy setting, I’d probably reduce the damage dice to the equivalent of bows and crossbows, but make muskets Basic/common weapons to show how easily they could be used by people. This would show the unbalancing nature of them. Now anybody could do significant damage with ranged weapons, not just heavily trained soldiers or special PC classes. Peasants didn’t need to rely as much on nobles for self defence or Bowyer/fletcher guilds for hunting tools. A parent could teach their children how to load and maintain a musket for hunting rabbits and birds. Dwarves and Gnomes would likely shake up the existing economy as they’d jump on such production and industry. Elves would get pretty upset that other races could pull up military units in much quicker time constraints, and coupled with their longer life and lower populations... things could get tragic for the Elder folk. It could be really interesting of a concept. Pistols, however, might still be more of a thing for officers, gunslingers and elite warriors though. A shorter tube = less accurate so maybe they require more target practice? I dunno. edit: what [USER=6802951]@Cap'n Kobold[/USER] said [/QUOTE]
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Why do guns do so much damage?
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