Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do guns do so much damage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flamestrike" data-source="post: 8294643" data-attributes="member: 6788736"><p>No its not 'unfair. We have both combatants in range of each other, with weapons ready, trained with those weapons and in appropriate fighting positions.</p><p></p><p>I know where my money is going on who wins, who backs down, and who dies.</p><p></p><p>Swordsman can't block or dodge my shot. His 'insta kill/ stop' vital areas (heart, spine and brain) are there for me to destroy with extreme prejudice.</p><p></p><p>A swordsman on the other hand has to deal with an opponent that can fight back. Who will grab his blade, block it with his arms, step inside the weapon and fight for his life (recieving multiple horrific defensive wounds in the process) before he can get a killing blow in (generally a thrust to the vitals).</p><p></p><p>Most edged weapon victims who die bleed out several minutes after the encounter, and suffer multiple (dozens in some cases) defensive wounds before a killing blow can be delivered.</p><p></p><p>Firearms just require a competent shooter to hit a vital organ. Presuming the shooter is trained, there is little the target can do to stop or delay it happening other than hope they miss.</p><p></p><p>You are seriously underestimating the lethality of firearms. They make it easy to hurl metal through someones head or heart in a way a swordsman could only dream of.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8294643, member: 6788736"] No its not 'unfair. We have both combatants in range of each other, with weapons ready, trained with those weapons and in appropriate fighting positions. I know where my money is going on who wins, who backs down, and who dies. Swordsman can't block or dodge my shot. His 'insta kill/ stop' vital areas (heart, spine and brain) are there for me to destroy with extreme prejudice. A swordsman on the other hand has to deal with an opponent that can fight back. Who will grab his blade, block it with his arms, step inside the weapon and fight for his life (recieving multiple horrific defensive wounds in the process) before he can get a killing blow in (generally a thrust to the vitals). Most edged weapon victims who die bleed out several minutes after the encounter, and suffer multiple (dozens in some cases) defensive wounds before a killing blow can be delivered. Firearms just require a competent shooter to hit a vital organ. Presuming the shooter is trained, there is little the target can do to stop or delay it happening other than hope they miss. You are seriously underestimating the lethality of firearms. They make it easy to hurl metal through someones head or heart in a way a swordsman could only dream of. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do guns do so much damage?
Top