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Why do Halflings get damage bonuses?
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<blockquote data-quote="TrippyHippy" data-source="post: 5994621" data-attributes="member: 27252"><p>This is a rule presented in a playtest document, and it is as unnecessary as some of the other racial rules that have been brought in for 'balance'. I am saying tone down the whole racial abilities schtick, as they are providing absurd situations. You don't need to include racially based martial bonuses at all, in the same way you don't need to include +1 to all Abilities for Humans. It just game design 'balance' gone mad. </p><p></p><p></p><p>The arguments presented here are <em>not</em> plausable explanations for Halflings <em>universally</em> being able to weild selected weapons to cause greater damage than other races more than twice their physical mass, irrespective of Class training or anything else. There is no realistic explanation for a Halfling bartender or midwife being able to weild a short sword with greater potency than a Human warrior. There is no realistic explanation for why Halfling Wizards can inflict greater damage with these weapons than Human Wizards. </p><p></p><p>I'm not going to bother continuing with revolving arguments with the rest of your points as we will be here for months, else. It's not going to stop me saying my peace in a playtest situation though.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 5994621, member: 27252"] This is a rule presented in a playtest document, and it is as unnecessary as some of the other racial rules that have been brought in for 'balance'. I am saying tone down the whole racial abilities schtick, as they are providing absurd situations. You don't need to include racially based martial bonuses at all, in the same way you don't need to include +1 to all Abilities for Humans. It just game design 'balance' gone mad. The arguments presented here are [I]not[/I] plausable explanations for Halflings [I]universally[/I] being able to weild selected weapons to cause greater damage than other races more than twice their physical mass, irrespective of Class training or anything else. There is no realistic explanation for a Halfling bartender or midwife being able to weild a short sword with greater potency than a Human warrior. There is no realistic explanation for why Halfling Wizards can inflict greater damage with these weapons than Human Wizards. I'm not going to bother continuing with revolving arguments with the rest of your points as we will be here for months, else. It's not going to stop me saying my peace in a playtest situation though. [/QUOTE]
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Why do Halflings get damage bonuses?
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