Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do Halflings get damage bonuses?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="slobo777" data-source="post: 5994834" data-attributes="member: 6694877"><p>Wikipedia is not bad on academic subjects such as philospophy, maths, etymology:</p><p></p><p><a href="http://en.wikipedia.org/wiki/Ad_hominem" target="_blank">Ad hominem - Wikipedia, the free encyclopedia</a></p><p></p><p>An <em><strong>ad hominem</strong></em> (<a href="http://en.wikipedia.org/wiki/Latin" target="_blank">Latin</a> for "to the man"), short for <em><strong>argumentum ad hominem</strong></em>, is an attempt to negate the truth of a claim by pointing out a negative characteristic or belief of the person supporting it.<a href="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-0" target="_blank">[1]</a> <em>Ad hominem</em> reasoning is normally described as a <a href="http://en.wikipedia.org/wiki/Logical_fallacy" target="_blank">logical fallacy</a>,<a href="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-one-1" target="_blank">[2]</a><a href="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-2" target="_blank">[3]</a><a href="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-3" target="_blank">[4]</a> more precisely an <a href="http://en.wikipedia.org/wiki/Informal_fallacy" target="_blank">informal fallacy</a> and an irrelevance.</p><p></p><p>--</p><p></p><p>However, the particular <em>name</em> of the thing is probably irrelevent.</p><p></p><p>Edit: For the record, saying that a particular opinion is a minority one, thus can be discounted, has a different name AFAIK, but I don't recall it. It's still a recognised fallacy. However, most of the alleged "ad hominem" accusations here are off-target, posters are accepting the problem phrased in the OP, and after trying to present their own answers, are suggesting work-around fixes that might work for you and allow you to play the game. The assumption being that something that blocks a poster here from playing a game that they like is worth some creative thinking to solve.</p><p></p><p>--</p><p></p><p>You are complaining that posters are not addressing your <em>issue</em>, but are instead pointing out you have options to ignore your problem with the Halfling racial weapon die upgrade.</p><p></p><p>The reason for this is because the underlying <em>issue</em> is - in the game (I'm not referring to your concerns, which are real of course) - a complete and utter fiction. Hit points are so far from capturing the essence of damage and injury that there is no possible logical, real or verisimilude-based argument that cannot have its foundations cut out from under it. Add to that your dislike of any "gamist" answer, and there is literally no reasoned argument that is going to work for or against the hobbit damage. </p><p></p><p>The Halfling damage dice for preferred weapons is pure gamist. It can be supported by numerous plausible game-world fictions. If you find them lacking, you are left with just the pure gamist side, and if that's still bad for you, you can complain to the game designers and/or houserule if it ever crops up in your own games.</p><p></p><p>When I posted that you'll probably have to live with house-ruling it, that's a prediction of how things will pan out, not an instruction to not bother giving feedback. By all means give your feedback on the playtest, it's what it is for. There could well be a silent majority, whom I don't usually encounter, or unaware of this thread, all saying the same as you. In which case WotC would be well advised to find another way to make Halflings balanced characters. WotC also have room to re-define what "balanced" means, because there plenty of ways to cut that, too - I think there's a few other threads for that <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="slobo777, post: 5994834, member: 6694877"] Wikipedia is not bad on academic subjects such as philospophy, maths, etymology: [URL="http://en.wikipedia.org/wiki/Ad_hominem"]Ad hominem - Wikipedia, the free encyclopedia[/URL] An [I][B]ad hominem[/B][/I] ([URL="http://en.wikipedia.org/wiki/Latin"]Latin[/URL] for "to the man"), short for [I][B]argumentum ad hominem[/B][/I], is an attempt to negate the truth of a claim by pointing out a negative characteristic or belief of the person supporting it.[URL="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-0"][1][/URL] [I]Ad hominem[/I] reasoning is normally described as a [URL="http://en.wikipedia.org/wiki/Logical_fallacy"]logical fallacy[/URL],[URL="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-one-1"][2][/URL][URL="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-2"][3][/URL][URL="http://en.wikipedia.org/wiki/Ad_hominem#cite_note-3"][4][/URL] more precisely an [URL="http://en.wikipedia.org/wiki/Informal_fallacy"]informal fallacy[/URL] and an irrelevance. -- However, the particular [I]name[/I] of the thing is probably irrelevent. Edit: For the record, saying that a particular opinion is a minority one, thus can be discounted, has a different name AFAIK, but I don't recall it. It's still a recognised fallacy. However, most of the alleged "ad hominem" accusations here are off-target, posters are accepting the problem phrased in the OP, and after trying to present their own answers, are suggesting work-around fixes that might work for you and allow you to play the game. The assumption being that something that blocks a poster here from playing a game that they like is worth some creative thinking to solve. -- You are complaining that posters are not addressing your [I]issue[/I], but are instead pointing out you have options to ignore your problem with the Halfling racial weapon die upgrade. The reason for this is because the underlying [I]issue[/I] is - in the game (I'm not referring to your concerns, which are real of course) - a complete and utter fiction. Hit points are so far from capturing the essence of damage and injury that there is no possible logical, real or verisimilude-based argument that cannot have its foundations cut out from under it. Add to that your dislike of any "gamist" answer, and there is literally no reasoned argument that is going to work for or against the hobbit damage. The Halfling damage dice for preferred weapons is pure gamist. It can be supported by numerous plausible game-world fictions. If you find them lacking, you are left with just the pure gamist side, and if that's still bad for you, you can complain to the game designers and/or houserule if it ever crops up in your own games. When I posted that you'll probably have to live with house-ruling it, that's a prediction of how things will pan out, not an instruction to not bother giving feedback. By all means give your feedback on the playtest, it's what it is for. There could well be a silent majority, whom I don't usually encounter, or unaware of this thread, all saying the same as you. In which case WotC would be well advised to find another way to make Halflings balanced characters. WotC also have room to re-define what "balanced" means, because there plenty of ways to cut that, too - I think there's a few other threads for that :lol: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do Halflings get damage bonuses?
Top