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Why Do Higher Levels Get Less Play?
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<blockquote data-quote="MGibster" data-source="post: 9596802" data-attributes="member: 4534"><p>For the record, I didn't create the poll. </p><p></p><p>It isn't? Generally speaking, when I have a lack of interest in doing something it's because I don't like it. I might not hate it, but there are other things I'd rather be doing. </p><p></p><p></p><p>What kind of contacts are appropriate, what social structures exist, and what ties characters should have isn't really something that's answered very well for 1st level characters let alone 5th, 10th, or 15th level characters. I don't think you'll see many novice players and DMs starting their first campaign at 10th level. I don't think lack of guidance is the biggest problem here. </p><p></p><p></p><p>Given that D&D settings have never made a whole lot of sense when examined closely and compared to the rules, this is probably a wise decision on WotC's part. </p><p></p><p></p><p>Again, why wouldn't campaigns just start at level 10 instead of level 1 or 3? What makes level 10 less fun if you start there rather than work your way up from level 1? </p><p></p><p></p><p>Weird analogy. This would be more akin to people watching the first half of a movie and turning it off because the second half is boring. For some reason people the vast majority of D&D players aren't playing passed 10th level. While I doubt there's a single answer, I don't think it's because nobody wants to start at 10 or that campaigns simply peter out. I think it's because the game isn't as fun. They'd rather go back and play 1st through 10th. Okay, maybe not 1st and 2nd.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9596802, member: 4534"] For the record, I didn't create the poll. It isn't? Generally speaking, when I have a lack of interest in doing something it's because I don't like it. I might not hate it, but there are other things I'd rather be doing. What kind of contacts are appropriate, what social structures exist, and what ties characters should have isn't really something that's answered very well for 1st level characters let alone 5th, 10th, or 15th level characters. I don't think you'll see many novice players and DMs starting their first campaign at 10th level. I don't think lack of guidance is the biggest problem here. Given that D&D settings have never made a whole lot of sense when examined closely and compared to the rules, this is probably a wise decision on WotC's part. Again, why wouldn't campaigns just start at level 10 instead of level 1 or 3? What makes level 10 less fun if you start there rather than work your way up from level 1? Weird analogy. This would be more akin to people watching the first half of a movie and turning it off because the second half is boring. For some reason people the vast majority of D&D players aren't playing passed 10th level. While I doubt there's a single answer, I don't think it's because nobody wants to start at 10 or that campaigns simply peter out. I think it's because the game isn't as fun. They'd rather go back and play 1st through 10th. Okay, maybe not 1st and 2nd. [/QUOTE]
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Why Do Higher Levels Get Less Play?
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