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Why Do Higher Levels Get Less Play?
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<blockquote data-quote="MGibster" data-source="post: 9596811" data-attributes="member: 4534"><p>I think we're just talking passed one another at this point. At the time the poll was taken, only 10% of D&D play goes beyond level 10. I don't think players becoming bored with whatever class, or classes, they've been playing from levels 1-10 is a significant deterrent to high level play. My theory is that it's primarily the game play itself. Maybe it's because it's harder for the DM to come up with challenges, maybe players have too many options to keep track of, maybe it's just too much bookkeeping for everyone, but <em>something </em>is preventing people from playing those higher level games. If groups wanted to avoid growing bored with their character class, they could easily start at level 10 instead of level 3.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9596811, member: 4534"] I think we're just talking passed one another at this point. At the time the poll was taken, only 10% of D&D play goes beyond level 10. I don't think players becoming bored with whatever class, or classes, they've been playing from levels 1-10 is a significant deterrent to high level play. My theory is that it's primarily the game play itself. Maybe it's because it's harder for the DM to come up with challenges, maybe players have too many options to keep track of, maybe it's just too much bookkeeping for everyone, but [I]something [/I]is preventing people from playing those higher level games. If groups wanted to avoid growing bored with their character class, they could easily start at level 10 instead of level 3. [/QUOTE]
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Why Do Higher Levels Get Less Play?
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