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Why Do Higher Levels Get Less Play?
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<blockquote data-quote="Minigiant" data-source="post: 9600206" data-attributes="member: 63508"><p>The issue is an always been.</p><p>None of this is epic enough to match the spells of the same levels.</p><p></p><p>Especially since skills don't have any defined epic DC. The effects of most skill DCs above 15 or so are more or less up to DM interpretation. So your high skill rolls are really unreliable and unknowable in effect if not an opposed roll for a defined term.</p><p></p><p>But spells and magic of higher level have definitions.</p><p></p><p>It's like Comic book Summoners. Often in comics and anime, the spellcasters cannot summon a warrior or expert that closely matches an equal power summoner or expert. Not even close. The warrior and effortless beat a monster summoned by a mage and an expert can outskill the divinations of a seer. This makes the mage want to keep Superman and Batman around.</p><p></p><p>AKA ain't no spell that lets to summon or transform into that holds a candle to a member of the Bat family crashing out.</p><p></p><p>In 5e, magic is a little to close to replicating warriors and experts to make martials feel on the same level. High level Martials are strong but not overwhelming unless you make them also unwieldy and draining.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9600206, member: 63508"] The issue is an always been. None of this is epic enough to match the spells of the same levels. Especially since skills don't have any defined epic DC. The effects of most skill DCs above 15 or so are more or less up to DM interpretation. So your high skill rolls are really unreliable and unknowable in effect if not an opposed roll for a defined term. But spells and magic of higher level have definitions. It's like Comic book Summoners. Often in comics and anime, the spellcasters cannot summon a warrior or expert that closely matches an equal power summoner or expert. Not even close. The warrior and effortless beat a monster summoned by a mage and an expert can outskill the divinations of a seer. This makes the mage want to keep Superman and Batman around. AKA ain't no spell that lets to summon or transform into that holds a candle to a member of the Bat family crashing out. In 5e, magic is a little to close to replicating warriors and experts to make martials feel on the same level. High level Martials are strong but not overwhelming unless you make them also unwieldy and draining. [/QUOTE]
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