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Why Do Higher Levels Get Less Play?
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<blockquote data-quote="Minigiant" data-source="post: 9601236" data-attributes="member: 63508"><p>It was not</p><p></p><p>The audience of 5.5e did not exist when 5e was made.</p><p></p><p>5e was a "get back the 1e, 2e, 3e, and PF1 fans" edition.</p><p></p><p>That's why level 12+ play in 5e was lame.</p><p></p><p>Because 1e and 2e didn't really scale well past level 13 out of the core 3 books. And 3e and PF1 broke or became unwieldy after level 11.</p><p></p><p>In 2023, WOTC's surveys said most respondents (48%) identify as millennials, vs. 19% from Generation X and 33% from Generation Z (born between 1997 and 2012).</p><p></p><p></p><p>And the player population recently crossed a point where <strong>the majority of current D&D players are those who started playing the game with the fifth edition</strong>.</p><p></p><p>5e is mostly player by people who did not play TTRPGs before 5e was published.</p><p></p><p>A lot of these new fans did not like aspects of 5e <u>not made for them</u></p><p></p><p>HOWEVER...</p><p>those fans spent A LOT of money of 5e and 5e compatible product. Many of it to <u>fix the parts</u> of 5e not made for them or the part they felt 5e was <u>missing</u>.</p><p></p><p>So when WOTC decide to update the edition, they couldn't change too much because the large percentage of the 5e fanbase brought products to clean or fix 5e and didn't want to lose usage of it.</p><p></p><p>Thus 5.5e didn't change much.</p><p></p><p>And 5.5e was not allowed to fix it mismatched high level play.</p><p></p><p>So like 5.5e, like 5.0e, still doesn't let you play the barbarian like the Incredible Hulk at level 15.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9601236, member: 63508"] It was not The audience of 5.5e did not exist when 5e was made. 5e was a "get back the 1e, 2e, 3e, and PF1 fans" edition. That's why level 12+ play in 5e was lame. Because 1e and 2e didn't really scale well past level 13 out of the core 3 books. And 3e and PF1 broke or became unwieldy after level 11. In 2023, WOTC's surveys said most respondents (48%) identify as millennials, vs. 19% from Generation X and 33% from Generation Z (born between 1997 and 2012). And the player population recently crossed a point where [B]the majority of current D&D players are those who started playing the game with the fifth edition[/B]. 5e is mostly player by people who did not play TTRPGs before 5e was published. A lot of these new fans did not like aspects of 5e [U]not made for them[/U] HOWEVER... those fans spent A LOT of money of 5e and 5e compatible product. Many of it to [U]fix the parts[/U] of 5e not made for them or the part they felt 5e was [U]missing[/U]. So when WOTC decide to update the edition, they couldn't change too much because the large percentage of the 5e fanbase brought products to clean or fix 5e and didn't want to lose usage of it. Thus 5.5e didn't change much. And 5.5e was not allowed to fix it mismatched high level play. So like 5.5e, like 5.0e, still doesn't let you play the barbarian like the Incredible Hulk at level 15. [/QUOTE]
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