Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do intelligence bonuses from magical items effect skills the way they do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DeZwarteMaan" data-source="post: 6298834" data-attributes="member: 6678769"><p><strong>Craziness?!?!?!</strong></p><p></p><p></p><p></p><p>Why did ya'll even allow that hogwash?</p><p></p><p>Here is what some of my Comrades did. When You Lose a level, you lose HP's, skills and ability scores related to that lost level, but your mind still has affinity for the things you lost. When a restoration occurs, you get everything back as it was. So in the DND version where the magic item allowed retro, taking it off and putting it back on would not reset a darn thing. You'd need to leave it off a whole level progression(lets say gain level and then 1 more fully) before your skills would reset. Keeps pc's from tweaking and being just inane tarts.</p><p></p><p>Pearls of wisdom have to be worn...how long before they impart the Wisdom +1? Right a long freaking time. Same benefits should occur with any other item, as it slowly opens you mind to the deeper thinking... But to remove such benefit... it weans over time... a level drain is a undead stealing part of your soul.... but you heal it back and get your old character sheet back with restore or gaining the level back the hard way. But taking a item off and trying the canadian border hop.. i'm in i'm out... etc just doesnt fly.</p><p></p><p>Now the newer games don't give skills with Magic items, Hp gains are bonus hp... that when you lose the item with damage... you can kill yourself it low hp when it's removed. -1 and someone takes your Con +2 item off and you were 10th level,. oops. They arent Temps.. they are hard pool and come off the bottom, not top.</p><p></p><p>Gaining a permanent stat <u>should</u> give you the benefits retroactively. Your brain has opened to a new level of life. Let's say you are a Half-Orc with 6 INT, and you're getting 1-2 skills per level if you are lucky, based on class... And by whatever means you get your real stat INT to 12... you gain skills from the accomplishment... slowly over time you start to remember more details, spell better, read better,,.. comprehension takes in and damn... you become a pretty smart Half-Orc.</p><p></p><p>Retroactive has it's place an reasoning.... losing a level shouldnt change a damn thing on skills... you hold the character sheet and when they get the level back.. they get their same sheet back. no skills changed.</p></blockquote><p></p>
[QUOTE="DeZwarteMaan, post: 6298834, member: 6678769"] [b]Craziness?!?!?![/b] Why did ya'll even allow that hogwash? Here is what some of my Comrades did. When You Lose a level, you lose HP's, skills and ability scores related to that lost level, but your mind still has affinity for the things you lost. When a restoration occurs, you get everything back as it was. So in the DND version where the magic item allowed retro, taking it off and putting it back on would not reset a darn thing. You'd need to leave it off a whole level progression(lets say gain level and then 1 more fully) before your skills would reset. Keeps pc's from tweaking and being just inane tarts. Pearls of wisdom have to be worn...how long before they impart the Wisdom +1? Right a long freaking time. Same benefits should occur with any other item, as it slowly opens you mind to the deeper thinking... But to remove such benefit... it weans over time... a level drain is a undead stealing part of your soul.... but you heal it back and get your old character sheet back with restore or gaining the level back the hard way. But taking a item off and trying the canadian border hop.. i'm in i'm out... etc just doesnt fly. Now the newer games don't give skills with Magic items, Hp gains are bonus hp... that when you lose the item with damage... you can kill yourself it low hp when it's removed. -1 and someone takes your Con +2 item off and you were 10th level,. oops. They arent Temps.. they are hard pool and come off the bottom, not top. Gaining a permanent stat [U]should[/U] give you the benefits retroactively. Your brain has opened to a new level of life. Let's say you are a Half-Orc with 6 INT, and you're getting 1-2 skills per level if you are lucky, based on class... And by whatever means you get your real stat INT to 12... you gain skills from the accomplishment... slowly over time you start to remember more details, spell better, read better,,.. comprehension takes in and damn... you become a pretty smart Half-Orc. Retroactive has it's place an reasoning.... losing a level shouldnt change a damn thing on skills... you hold the character sheet and when they get the level back.. they get their same sheet back. no skills changed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why do intelligence bonuses from magical items effect skills the way they do?
Top