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Why do levels one and two suck so bad?
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<blockquote data-quote="DM-Rocco" data-source="post: 3671560" data-attributes="member: 14451"><p>Personally I hate starting out at first level. You have very few options, if you are a spell caster, you will suck for a good long time and you can't even afford good equipment.</p><p></p><p>Yes, I know every hero starts from humble beginnings, but 1st level really blows. Grim and gritty rules are even worse, if you know of them, since you are essentially first level no matter what level you are. Playing in a G&G game for the last 3 years makes me never want to go back to 1st level play ever.</p><p></p><p>On the other hand, I really like DMing 1st level groups, although, I do house rules it up a bit and it tends to go quicker than a, "normal" game. For me, when I DM I really like DMing levels 5-12, after that, magic gets overpowered especially if you allow non-core books. Back in AD&D days I loved both DMing and playing high (over 20) level play. As a player, I love going up to epic levels, although, sadly, those rules are mainly broken.</p><p></p><p>Edit: Personally I think everyone should do the 1st level thing at least once. Then after, unless going for a quick progression, I start them out at 3rd or 4th level, sometimes 5th, unless doing an adventure path. I do like the idea that the guy mentioned earlier, start them at 3rd level but with 0xp. That gives them options, but you still get the growing levels and xp as you build your way up to level 4. Great idea.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 3671560, member: 14451"] Personally I hate starting out at first level. You have very few options, if you are a spell caster, you will suck for a good long time and you can't even afford good equipment. Yes, I know every hero starts from humble beginnings, but 1st level really blows. Grim and gritty rules are even worse, if you know of them, since you are essentially first level no matter what level you are. Playing in a G&G game for the last 3 years makes me never want to go back to 1st level play ever. On the other hand, I really like DMing 1st level groups, although, I do house rules it up a bit and it tends to go quicker than a, "normal" game. For me, when I DM I really like DMing levels 5-12, after that, magic gets overpowered especially if you allow non-core books. Back in AD&D days I loved both DMing and playing high (over 20) level play. As a player, I love going up to epic levels, although, sadly, those rules are mainly broken. Edit: Personally I think everyone should do the 1st level thing at least once. Then after, unless going for a quick progression, I start them out at 3rd or 4th level, sometimes 5th, unless doing an adventure path. I do like the idea that the guy mentioned earlier, start them at 3rd level but with 0xp. That gives them options, but you still get the growing levels and xp as you build your way up to level 4. Great idea. [/QUOTE]
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Why do levels one and two suck so bad?
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