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Why do levels one and two suck so bad?
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<blockquote data-quote="Brian Gibbons" data-source="post: 3672012" data-attributes="member: 7369"><p>Simple. Generally speaking, people play D&D because they enjoy playing D&D. The lower the level, the less D&D-content in the game.</p><p></p><p>At 1st level, very little that matters will be determined by your PC's abilities, because you have very few of them. Save for a few outliers (e.g., the 20 Str half-orc barbarian), your odds of succeeding at a skill check or attack roll will be determined largely by the dice roll, as your paltry bonuses will be swamped by the randomness of the d20.</p><p></p><p>At high levels, your PC's abilities, spells and items will save the day. At low levels, the player's ability to sweet-talk the GM into letting you put into practice your clever use for a dead pig and a 10' pole will be far more important.</p><p></p><p>And, hey, that's not necessarily a bad thing. Lots of people enjoy (nay, prefer) that type of play-style.</p><p></p><p>The problem is that you can get that type of play-style in any game. A 1st level D&D game isn't that much different than a 1st level game of another system. Which, if you were sitting down to play D&D because you wanted to actually play D&D, is a bit of a problem.</p></blockquote><p></p>
[QUOTE="Brian Gibbons, post: 3672012, member: 7369"] Simple. Generally speaking, people play D&D because they enjoy playing D&D. The lower the level, the less D&D-content in the game. At 1st level, very little that matters will be determined by your PC's abilities, because you have very few of them. Save for a few outliers (e.g., the 20 Str half-orc barbarian), your odds of succeeding at a skill check or attack roll will be determined largely by the dice roll, as your paltry bonuses will be swamped by the randomness of the d20. At high levels, your PC's abilities, spells and items will save the day. At low levels, the player's ability to sweet-talk the GM into letting you put into practice your clever use for a dead pig and a 10' pole will be far more important. And, hey, that's not necessarily a bad thing. Lots of people enjoy (nay, prefer) that type of play-style. The problem is that you can get that type of play-style in any game. A 1st level D&D game isn't that much different than a 1st level game of another system. Which, if you were sitting down to play D&D because you wanted to actually play D&D, is a bit of a problem. [/QUOTE]
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Why do levels one and two suck so bad?
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