Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why do levels one and two suck so bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JDJblatherings" data-source="post: 3675731" data-attributes="member: 52044"><p>It's just one example, a lair robbing harldy has to be uninspiring. Some folks like sneak thievery so traps and some guardians (or competitors) can work very well, for folks that would think up and likely enjoy such schemes. Doesn't mean it's going to be a bright idea or successful if they are too low a level but it may/should be possible to foil or diusrupt more powerful NPCs in the campaign in ways different from head to head conflict.</p><p></p><p>As for where the dragon was heading that be a laudible goal as well and one that would certainly earn PCs exps in my campaign were they able to follow the creature and warn folsk more capable of dealing with it. </p><p></p><p>I also have battle encounters where when the PCs are low level and are aiding the heavy hitters or acting as skirmishers on the edges of the fight. "low level" types become famous in myth and legend by being there helping the heavy hitters (who turn out to be minor players after the real heroes tale(s) are told. </p><p></p><p>"Yup that was MY arrow that disctracted Lord Dark while he was trying to zap Maximus with some horrible spell and allowed Maximus to close and slay him !!" - that is the sort of stuff that becomes "character background" and means a lot more then beign the 11th bastard son to the true hier to the crown who dabbled in the dark arts yet fights for good that is 6th level with no actual history in the campaign behind the character.</p><p></p><p>low level PCs get to play small parts in big events and surive to become those that can tackle and motivate major events. Becoming a big shot is a lot more fun then ...wham, you are a big shot.</p></blockquote><p></p>
[QUOTE="JDJblatherings, post: 3675731, member: 52044"] It's just one example, a lair robbing harldy has to be uninspiring. Some folks like sneak thievery so traps and some guardians (or competitors) can work very well, for folks that would think up and likely enjoy such schemes. Doesn't mean it's going to be a bright idea or successful if they are too low a level but it may/should be possible to foil or diusrupt more powerful NPCs in the campaign in ways different from head to head conflict. As for where the dragon was heading that be a laudible goal as well and one that would certainly earn PCs exps in my campaign were they able to follow the creature and warn folsk more capable of dealing with it. I also have battle encounters where when the PCs are low level and are aiding the heavy hitters or acting as skirmishers on the edges of the fight. "low level" types become famous in myth and legend by being there helping the heavy hitters (who turn out to be minor players after the real heroes tale(s) are told. "Yup that was MY arrow that disctracted Lord Dark while he was trying to zap Maximus with some horrible spell and allowed Maximus to close and slay him !!" - that is the sort of stuff that becomes "character background" and means a lot more then beign the 11th bastard son to the true hier to the crown who dabbled in the dark arts yet fights for good that is 6th level with no actual history in the campaign behind the character. low level PCs get to play small parts in big events and surive to become those that can tackle and motivate major events. Becoming a big shot is a lot more fun then ...wham, you are a big shot. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why do levels one and two suck so bad?
Top