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General Tabletop Discussion
*TTRPGs General
Why Do Many DMs Overlook This Restriction for Spellcasters?
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<blockquote data-quote="Spatula" data-source="post: 689926" data-attributes="member: 2198"><p>From the title I thought this was going to be about the number of hands it takes to cast most spells...</p><p></p><p>You need one free hand for any somatic component, and the other hand for any material/focus/divine focus. This means that a cleric using a mace/shield or a mage with a crossbow needs to drop/sheath their weapon and loose their shield if they have one (unless it's a buckler) in order to cast a spell with both S and M/F/DF components. Then you'd need to spend part or all of your next round getting ready for combat before you could fight again. How many DMs enforce that?</p><p></p><p>Or how many DMs enforce the page limit on wizard spellbooks, as opposed to letting the players just carry around a single book that has all their spells in it?</p><p></p><p>Back on topic, tracking inexpensive material componenrts is waaayyy too much busywork. If the spellcaster loses his component pouch, then he's SOL, but otherwise it speedes up play to just assume that he has them.</p></blockquote><p></p>
[QUOTE="Spatula, post: 689926, member: 2198"] From the title I thought this was going to be about the number of hands it takes to cast most spells... You need one free hand for any somatic component, and the other hand for any material/focus/divine focus. This means that a cleric using a mace/shield or a mage with a crossbow needs to drop/sheath their weapon and loose their shield if they have one (unless it's a buckler) in order to cast a spell with both S and M/F/DF components. Then you'd need to spend part or all of your next round getting ready for combat before you could fight again. How many DMs enforce that? Or how many DMs enforce the page limit on wizard spellbooks, as opposed to letting the players just carry around a single book that has all their spells in it? Back on topic, tracking inexpensive material componenrts is waaayyy too much busywork. If the spellcaster loses his component pouch, then he's SOL, but otherwise it speedes up play to just assume that he has them. [/QUOTE]
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Why Do Many DMs Overlook This Restriction for Spellcasters?
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