Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Do Many DMs Overlook This Restriction for Spellcasters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tsyr" data-source="post: 695686" data-attributes="member: 354"><p>It might. It might not. Because this really (provided the wizard is willing to jump through the hoops) wouldn't change balance much. It would just make keeping the same balance take a lot of paperwork and hassle. </p><p></p><p></p><p></p><p>As someone else mentioned, just axe material components then. It's really a lot less of a hassle, and personaly I find most material components just *silly*. The tiny jam tarts, for example. I mean, have you ever stopped to consider just what a spellcasters pouches must look like inside after a day of travel? Bat dung and jam spread everywhere, crumbs, sand, etc stuck in the goo, crushed feathers and flowers strewn everywhere...</p><p></p><p></p><p></p><p></p><p>I would suggest that if you can't find sand, you're probably not looking very hard, unless you live in a major metropolitan area or something, which is hardly a fair example of mideval life. It doesn't exactly grow on trees, but it's not so hard to find that it shouldn't be readily availible most places... Figure if it's within a days travel by horse, it's probably "availible" to purchase in the city fairly inexpensivly. Esp. in a world with a ready need for sand like a fantasty world would in the default DnD world view. </p><p></p><p>I'll give you some of the ingredients, yes. Bat dung, for example, or rabbit fur (Is that still one? Honestly, I havn't read the material components for any 3E spells, ever to my knowledge. Myself and most people around here ditched mundane material components long ago). But most of those still shouldn't cost that much in small amounts that a wizard couldn't just say "I'm stocking up" and turn over a silver peice once a week or so.</p><p></p><p></p><p></p><p>Well, as I say, I canned material components. But before I did? Not often, but it didn't bother me. They also don't generaly tell me they go to the bathroom, the fighter doesn't generaly tell me they sharpen their sword, the ranger doesn't generaly tell me she does her stretches in the morning to keep limber, etc. But I assume they do. If a player mentions it specificly, I make a note of it, toss out a tiny bit of bonus RP experience when I hand out experience that session... But otherwise, no. It's just considered "part of life". I generaly assume that anything a person does their entire life for an unspecified but fairly brief duration just happens. Otherwise we spend an hour in the city while players describe stuff that in no way impacts the actual world or game.</p></blockquote><p></p>
[QUOTE="Tsyr, post: 695686, member: 354"] It might. It might not. Because this really (provided the wizard is willing to jump through the hoops) wouldn't change balance much. It would just make keeping the same balance take a lot of paperwork and hassle. As someone else mentioned, just axe material components then. It's really a lot less of a hassle, and personaly I find most material components just *silly*. The tiny jam tarts, for example. I mean, have you ever stopped to consider just what a spellcasters pouches must look like inside after a day of travel? Bat dung and jam spread everywhere, crumbs, sand, etc stuck in the goo, crushed feathers and flowers strewn everywhere... I would suggest that if you can't find sand, you're probably not looking very hard, unless you live in a major metropolitan area or something, which is hardly a fair example of mideval life. It doesn't exactly grow on trees, but it's not so hard to find that it shouldn't be readily availible most places... Figure if it's within a days travel by horse, it's probably "availible" to purchase in the city fairly inexpensivly. Esp. in a world with a ready need for sand like a fantasty world would in the default DnD world view. I'll give you some of the ingredients, yes. Bat dung, for example, or rabbit fur (Is that still one? Honestly, I havn't read the material components for any 3E spells, ever to my knowledge. Myself and most people around here ditched mundane material components long ago). But most of those still shouldn't cost that much in small amounts that a wizard couldn't just say "I'm stocking up" and turn over a silver peice once a week or so. Well, as I say, I canned material components. But before I did? Not often, but it didn't bother me. They also don't generaly tell me they go to the bathroom, the fighter doesn't generaly tell me they sharpen their sword, the ranger doesn't generaly tell me she does her stretches in the morning to keep limber, etc. But I assume they do. If a player mentions it specificly, I make a note of it, toss out a tiny bit of bonus RP experience when I hand out experience that session... But otherwise, no. It's just considered "part of life". I generaly assume that anything a person does their entire life for an unspecified but fairly brief duration just happens. Otherwise we spend an hour in the city while players describe stuff that in no way impacts the actual world or game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Do Many DMs Overlook This Restriction for Spellcasters?
Top