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Why do most groups avoid planar games?
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<blockquote data-quote="Shemeska" data-source="post: 2184027" data-attributes="member: 11697"><p>Hardly. And that's something that gets pointed at as a bad point for PS far too often when that wasn't truly the case.</p><p></p><p>You might find them in the same city, and they might deal with one another if they had to do so. But at best 99% of the time you just had a frigid coexistance between celestials and fiends and even between the various opposite aligned fiends. The only reason the various outsider races didn't openly war over Sigil was because it would be ended swiftly and brutally by Her Serenity...</p><p></p><p>There were specific burroughs and ghettos in Sigil that had more or less of various types of fiends or types of celestials. And even with the celestials it was only 'life is good' superficially. They were just as ideologically divided as the fiends, but they didn't commit genocide over it all. An archon and an eladrin won't agree on how to go about doing good the best way, or even what the proper role of good in the multiverse is.</p><p></p><p>The Styx Oarsman for instance was primarily a Tanar'ri bar, but it admitted yugoloths and the occasional Slaadi. Baatezu weren't allowed past the door, and they'd be insane to want to go inside. No Solar working the stereo system while Asmodeus turned on the bubble machine. Things were complicated.</p><p></p><p></p><p></p><p>That is one of the things that people either loved or hated I'll grant you. However the slang was really only heavily prevalent in Sigil itself, and to a lesser extent certain gatetowns in the outlands.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 2184027, member: 11697"] Hardly. And that's something that gets pointed at as a bad point for PS far too often when that wasn't truly the case. You might find them in the same city, and they might deal with one another if they had to do so. But at best 99% of the time you just had a frigid coexistance between celestials and fiends and even between the various opposite aligned fiends. The only reason the various outsider races didn't openly war over Sigil was because it would be ended swiftly and brutally by Her Serenity... There were specific burroughs and ghettos in Sigil that had more or less of various types of fiends or types of celestials. And even with the celestials it was only 'life is good' superficially. They were just as ideologically divided as the fiends, but they didn't commit genocide over it all. An archon and an eladrin won't agree on how to go about doing good the best way, or even what the proper role of good in the multiverse is. The Styx Oarsman for instance was primarily a Tanar'ri bar, but it admitted yugoloths and the occasional Slaadi. Baatezu weren't allowed past the door, and they'd be insane to want to go inside. No Solar working the stereo system while Asmodeus turned on the bubble machine. Things were complicated. That is one of the things that people either loved or hated I'll grant you. However the slang was really only heavily prevalent in Sigil itself, and to a lesser extent certain gatetowns in the outlands. [/QUOTE]
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