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*Pathfinder & Starfinder
Why do Orcs get Intimidate?
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<blockquote data-quote="erik_the_guy" data-source="post: 4359337" data-attributes="member: 70483"><p>Nothing says it can't be used against the players. Basically the orc rolls his intimidate against your will. Since orcs have +10 to intimidate and you get +10 to will for being hostile, he needs to roll your will defense on a d20. If he succeeds you "surrender".</p><p>If the rest of your party has been defeated, this would end the combat, and is not that imbalanced.</p><p>Some of you seem to think this is imbalanced if the combat has just started and all your allies are up, because then why would you surrender? But if the combat just recently started then after you surrender either:</p><p>- The orc will get attacked by an ally, in which case you would try to escape from or help overpower your captor</p><p>- Other orcs will start attacking you, in which case you will start to defend yourself and are no longer captured</p><p></p><p>Essentially this skill will only put you out of the combat for about a round or two if the combat has just started, or might end a combat that was almost over anyways. It doesn't seem too imbalanced to me. Don't think of it as surrendering completely, or as mind control, think of it as being paralyzed with fear.</p><p></p><p>Note: You can always rule that the targets bonuses against fear effects also count against intimidate. I would give the target a bonus if his party appeared to be winning, a penalty if they appeared to be losing.</p></blockquote><p></p>
[QUOTE="erik_the_guy, post: 4359337, member: 70483"] Nothing says it can't be used against the players. Basically the orc rolls his intimidate against your will. Since orcs have +10 to intimidate and you get +10 to will for being hostile, he needs to roll your will defense on a d20. If he succeeds you "surrender". If the rest of your party has been defeated, this would end the combat, and is not that imbalanced. Some of you seem to think this is imbalanced if the combat has just started and all your allies are up, because then why would you surrender? But if the combat just recently started then after you surrender either: - The orc will get attacked by an ally, in which case you would try to escape from or help overpower your captor - Other orcs will start attacking you, in which case you will start to defend yourself and are no longer captured Essentially this skill will only put you out of the combat for about a round or two if the combat has just started, or might end a combat that was almost over anyways. It doesn't seem too imbalanced to me. Don't think of it as surrendering completely, or as mind control, think of it as being paralyzed with fear. Note: You can always rule that the targets bonuses against fear effects also count against intimidate. I would give the target a bonus if his party appeared to be winning, a penalty if they appeared to be losing. [/QUOTE]
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Why do Orcs get Intimidate?
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