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Why do people dislike the Zealot
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<blockquote data-quote="Blue" data-source="post: 7354224" data-attributes="member: 20564"><p>I don't hate the zealot, but I also don't think it's perfect.</p><p></p><p>Divine Fury is more that half of Sneak Attack <em>for a good chunk of many campaigns</em>, on chassis that already has extra attack, easy advantage, and front line survivability. <em>It's only after 8th that it drops below half of SA.</em></p><p></p><p>Warrior of the Gods works best with a certain playstyle that may not be shared with the table, and really works best with a very limited selection of other player's characters that have access to the correct spells.</p><p></p><p>And those are your two 3rd level abilities that shape your playtime with the class.</p><p></p><p>The subclass capstone at 14th is not a "get out of jail free" card, which implies it works once. It's a constant "neh neh you can't kill me" while a rage is going on, and with 5e's "heal from zero" it's ridiculously easy to avoid death at the end. Especially with Persistent Rage at the next level.</p><p></p><p>EDIT: Added everything in <em>italics</em> to correct my math error [MENTION=6785438]Warmaster Horus[/MENTION] caught it for me.</p></blockquote><p></p>
[QUOTE="Blue, post: 7354224, member: 20564"] I don't hate the zealot, but I also don't think it's perfect. Divine Fury is more that half of Sneak Attack [I]for a good chunk of many campaigns[/I], on chassis that already has extra attack, easy advantage, and front line survivability. [I]It's only after 8th that it drops below half of SA.[/I] Warrior of the Gods works best with a certain playstyle that may not be shared with the table, and really works best with a very limited selection of other player's characters that have access to the correct spells. And those are your two 3rd level abilities that shape your playtime with the class. The subclass capstone at 14th is not a "get out of jail free" card, which implies it works once. It's a constant "neh neh you can't kill me" while a rage is going on, and with 5e's "heal from zero" it's ridiculously easy to avoid death at the end. Especially with Persistent Rage at the next level. EDIT: Added everything in [I]italics[/I] to correct my math error [MENTION=6785438]Warmaster Horus[/MENTION] caught it for me. [/QUOTE]
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