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Why do people dislike the Zealot
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<blockquote data-quote="Dualazi" data-source="post: 7357523" data-attributes="member: 6855537"><p>The name is fine, it's meant to evoke connotations of someone gripped by religious fervor that drives them to incredible martial heights. They're the fanatical crusaders of the D&D gods.</p><p></p><p></p><p></p><p>well...as opposed to what, exactly? saying "I'm going to play a fighter" doesn't make much more sense, since every class will likely see combat. Other classes aren't as egregious, but saying "I'm a cleric" or "I'm a rogue" feels pretty artificial too. </p><p></p><p></p><p></p><p>Agreed, most of the way. The fighter really also needs a massive overhaul due to its own lack of identity, but the barb needs a refresher as well.</p><p></p><p></p><p></p><p></p><p>Aside from flavor reasons, which do seem to be the crux of your concerns to be fair, the berserker is just a garbage class mechanically. It was saddled with a massive penalty for using its defining class resource, and it's a penalty that none of the other subclasses share. There's a thread you can dig up here on enworld where someone crunched the numbers, and without the exhaustion penalty the berserker is very close to the zealot, with the subclass in the lead switching based on level. When played by RAW, the berserker loses to every other variation of barbarian by a country mile. Hell, they probably lose to a barbarian without a subclass at all, because at least then you can use all your rages!</p><p></p><p>Wizards of the coast took the cowards route out as usual, and instead of making official changes to address the problem they just released a corrected version down the line by different name, much like the hexblade was a patch to fix bladelocks.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 7357523, member: 6855537"] The name is fine, it's meant to evoke connotations of someone gripped by religious fervor that drives them to incredible martial heights. They're the fanatical crusaders of the D&D gods. well...as opposed to what, exactly? saying "I'm going to play a fighter" doesn't make much more sense, since every class will likely see combat. Other classes aren't as egregious, but saying "I'm a cleric" or "I'm a rogue" feels pretty artificial too. Agreed, most of the way. The fighter really also needs a massive overhaul due to its own lack of identity, but the barb needs a refresher as well. Aside from flavor reasons, which do seem to be the crux of your concerns to be fair, the berserker is just a garbage class mechanically. It was saddled with a massive penalty for using its defining class resource, and it's a penalty that none of the other subclasses share. There's a thread you can dig up here on enworld where someone crunched the numbers, and without the exhaustion penalty the berserker is very close to the zealot, with the subclass in the lead switching based on level. When played by RAW, the berserker loses to every other variation of barbarian by a country mile. Hell, they probably lose to a barbarian without a subclass at all, because at least then you can use all your rages! Wizards of the coast took the cowards route out as usual, and instead of making official changes to address the problem they just released a corrected version down the line by different name, much like the hexblade was a patch to fix bladelocks. [/QUOTE]
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