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Why Do People Hate Gnomes?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8682535"><p>I don't think the fantasy zeitgeist is a good way to decide what races ought to be in a game. I think races that fit what the game is about and what you want people to be able to do with it (and what concepts you think will resonate and be useable) are far better than making races that fit peoples preconceived ideas from pop culture about gnomes, elves, etc. When I first played D&D one of the most striking things about races and monsters was they didn't align with what I had grown up reading about these creatures (I grew up reading about 1 minotaur for example and elves were very different in the folklore I had read). So I found how these things all got brought into the game from other sources quite interesting, and it was interesting how they became their own thing in a way (at a certain point these things can become overly self referential and lose meaning, which might be why I've lost interest in later versions of D&D) but I want interesting races that work well in different settings. I don't see how having a race that matches what a random persons idea of something in the street is, is especially helpful for that (I think that is how you get a lot of boring gaming material).</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8682535"] I don't think the fantasy zeitgeist is a good way to decide what races ought to be in a game. I think races that fit what the game is about and what you want people to be able to do with it (and what concepts you think will resonate and be useable) are far better than making races that fit peoples preconceived ideas from pop culture about gnomes, elves, etc. When I first played D&D one of the most striking things about races and monsters was they didn't align with what I had grown up reading about these creatures (I grew up reading about 1 minotaur for example and elves were very different in the folklore I had read). So I found how these things all got brought into the game from other sources quite interesting, and it was interesting how they became their own thing in a way (at a certain point these things can become overly self referential and lose meaning, which might be why I've lost interest in later versions of D&D) but I want interesting races that work well in different settings. I don't see how having a race that matches what a random persons idea of something in the street is, is especially helpful for that (I think that is how you get a lot of boring gaming material). [/QUOTE]
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Why Do People Hate Gnomes?
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