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Why Do People Hate Gnomes?
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<blockquote data-quote="Mecheon" data-source="post: 8683375" data-attributes="member: 6801776"><p>mate, did you not see the amount of 'SLIME PEOPLE' madness that folks on the internet went for Plasmids? Folks gonna go <strong>crazy </strong>for them once Spelljammer's out</p><p></p><p>Here's the problem though, gnomes have a bit of an identity, its just WotC won't lean into it harder.</p><p>Forest gnomes are your David the Gnomes. They should just be able to talk to all animals because, why not? Really gonna be a danger to talk to a bear?</p><p>Rock gnomes are you tinkers, and consumed the tinker gnome in its entirity. Just, lean into that. I mean, they could be with, Spelljammer and Autognomes being a race there</p><p>Deep gnomes are the one friendly Underdark race with camo powers</p><p></p><p>What are the gimmicks for halflings? Describe Tallfellows or Stouts without using "Elves" or "Dwarves", because you could literately just call them "Half-elf halfling" and "Half-dwarf halfling" and nothing would change. When two of the longest lasting subraces of something barely have any identity to them, is the soltuion really to break apart the other thing that at least has some identity? As mentioned earlier, I give Ghostwise their originality (well, i mean, they're just Elfquest elves and frankly should have been elves just because, but, whatever), but when 'Faerun specific random subrace'</p><p></p><p>You can come up with multiple gnomish villages and have each feel unique. 90% of what I've seen for Halflings is "Its the shire, again" or "Its the halfling mafia, again"</p><p></p><p>mate. Its Dungeons and Dragons. The series that, after the good-in-idea, bad-in-execution first race idea, decided that the second most evil race they could make for the Book of Vile Darkness was "Halflings but they're jerks". The series with five different frog people, three of who are evil. New races and stuff to play is what people want and what people actively seek out</p><p></p><p>Halflings have lucky. Like, if we're talking 'powerful races', Halflings have Lucky. Also if talking powerful stuff, I'd be putting the original Yuan-Ti and Satyr's proper magic resistance well before gnomes</p><p></p><p>Also, I doubt the worldbuilding would be removed from removing one longstanding race, and we have a blatent showing of such given how much people complained about gnomes being gone in 4E. Remember? They tried to remove gnomes, and people complained. Roll them into halflings, something that are characterised as nothing more than just tiny humans and have nothing to do with gnomes outside of being short? People will absolutely complain further.</p><p></p><p>Frankly, I think you'd improve the worldbuilding far more by removing Half Orcs and adding in Goblins and Orcs as core races because then you get your scrunkos and a bruiser race that doesn't have the half-orc's baggage</p><p></p><p>(Also, as for why D&D's maligned gnomes for so long, my go-to on such is always going to be the sheer avoidance they ever did of ever mentioning fey in the past. Mind, may have been the attitude at the time given nowerdays 'Terrifying fey lord' is something of respect)</p></blockquote><p></p>
[QUOTE="Mecheon, post: 8683375, member: 6801776"] mate, did you not see the amount of 'SLIME PEOPLE' madness that folks on the internet went for Plasmids? Folks gonna go [B]crazy [/B]for them once Spelljammer's out Here's the problem though, gnomes have a bit of an identity, its just WotC won't lean into it harder. Forest gnomes are your David the Gnomes. They should just be able to talk to all animals because, why not? Really gonna be a danger to talk to a bear? Rock gnomes are you tinkers, and consumed the tinker gnome in its entirity. Just, lean into that. I mean, they could be with, Spelljammer and Autognomes being a race there Deep gnomes are the one friendly Underdark race with camo powers What are the gimmicks for halflings? Describe Tallfellows or Stouts without using "Elves" or "Dwarves", because you could literately just call them "Half-elf halfling" and "Half-dwarf halfling" and nothing would change. When two of the longest lasting subraces of something barely have any identity to them, is the soltuion really to break apart the other thing that at least has some identity? As mentioned earlier, I give Ghostwise their originality (well, i mean, they're just Elfquest elves and frankly should have been elves just because, but, whatever), but when 'Faerun specific random subrace' You can come up with multiple gnomish villages and have each feel unique. 90% of what I've seen for Halflings is "Its the shire, again" or "Its the halfling mafia, again" mate. Its Dungeons and Dragons. The series that, after the good-in-idea, bad-in-execution first race idea, decided that the second most evil race they could make for the Book of Vile Darkness was "Halflings but they're jerks". The series with five different frog people, three of who are evil. New races and stuff to play is what people want and what people actively seek out Halflings have lucky. Like, if we're talking 'powerful races', Halflings have Lucky. Also if talking powerful stuff, I'd be putting the original Yuan-Ti and Satyr's proper magic resistance well before gnomes Also, I doubt the worldbuilding would be removed from removing one longstanding race, and we have a blatent showing of such given how much people complained about gnomes being gone in 4E. Remember? They tried to remove gnomes, and people complained. Roll them into halflings, something that are characterised as nothing more than just tiny humans and have nothing to do with gnomes outside of being short? People will absolutely complain further. Frankly, I think you'd improve the worldbuilding far more by removing Half Orcs and adding in Goblins and Orcs as core races because then you get your scrunkos and a bruiser race that doesn't have the half-orc's baggage (Also, as for why D&D's maligned gnomes for so long, my go-to on such is always going to be the sheer avoidance they ever did of ever mentioning fey in the past. Mind, may have been the attitude at the time given nowerdays 'Terrifying fey lord' is something of respect) [/QUOTE]
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