Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Do People Hate Gnomes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8685323" data-attributes="member: 6801228"><p>I think what is most frustrating about this discussion is that I will point out a direction towards the destination, and then you tell me that we haven't reached the destination yet. </p><p></p><p>For my answer to "where should we go" you essentially said "You are right, but we aren't there yet." Which... yes, if we should go in that direction, we haven't arrived at the destination. Maybe there is a headwind, but people figured out how to sail into headwinds and reach their destinations. </p><p></p><p>So, yes, we haven't reached the destination yet. Gnomes are not yet regarded well because of lingering resentments and not enough portrayals of them in interesting ways. But the ways they are portrayed are increasing, the lingering resentments are fading, and we are moving in the right direction it seems to me, as shown by the examples I provided. Have these things changed everything? No. But maybe they inspire the work that does change everything. Or maybe things slowly just slide into that direction.</p><p></p><p></p><p></p><p>I haven't talked about WoW because I don't know WoW. But, here is something I'm picking up from your post. All those gnomes being used for comic relief are being done so by saying "and then they failed". But WoW has a massive audience of millions. People love WoW gnomes. </p><p></p><p>What happens when those people, who love the funny "and then they failed" stop and think "But what if they didn't?" </p><p></p><p>This is why I pointed out early on "They are the comic relief" doesn't feel like a major downside. We need comic relief sometimes. And comic relief characters can be heartfelt and have serious stories. Additionally, Gnomes fail and things blow up... and they dust themselves off and try again. I've only ever heard or seen a handful of stories where a gnome gives up. And sure, it is because of the humor, it is because "ah, you fool, you never learn from your folly". But can you tell me that the story of a person who fails yet never gives up on their dreams is a pure comedy with no weight? Obviously not. </p><p></p><p>So, yeah, right now Gnomes are comedy relief. In part this is because they are required to fail. If they didn't fail, then technology would be spreading, and that doesn't fly with the people still holding onto an anti-technology bias. But this is far from an insurmountable problem, and you just said at the very beginning, you can see this trend shifting over the next 10 to 30 years. And once they are not forced to fail, then they are no longer purely comedy, and you can see them start to shine more brightly.</p><p></p><p></p><p></p><p>Second-breakfast and various "they eat a lot" jokes not-withstanding I suppose. </p><p></p><p>Personally, I think that gnomes offer more to halflings than halflings offer to gnomes, but I'm not against merging them together. They do "fit" to a degree since physically they look the same and everything else is down to personality.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8685323, member: 6801228"] I think what is most frustrating about this discussion is that I will point out a direction towards the destination, and then you tell me that we haven't reached the destination yet. For my answer to "where should we go" you essentially said "You are right, but we aren't there yet." Which... yes, if we should go in that direction, we haven't arrived at the destination. Maybe there is a headwind, but people figured out how to sail into headwinds and reach their destinations. So, yes, we haven't reached the destination yet. Gnomes are not yet regarded well because of lingering resentments and not enough portrayals of them in interesting ways. But the ways they are portrayed are increasing, the lingering resentments are fading, and we are moving in the right direction it seems to me, as shown by the examples I provided. Have these things changed everything? No. But maybe they inspire the work that does change everything. Or maybe things slowly just slide into that direction. I haven't talked about WoW because I don't know WoW. But, here is something I'm picking up from your post. All those gnomes being used for comic relief are being done so by saying "and then they failed". But WoW has a massive audience of millions. People love WoW gnomes. What happens when those people, who love the funny "and then they failed" stop and think "But what if they didn't?" This is why I pointed out early on "They are the comic relief" doesn't feel like a major downside. We need comic relief sometimes. And comic relief characters can be heartfelt and have serious stories. Additionally, Gnomes fail and things blow up... and they dust themselves off and try again. I've only ever heard or seen a handful of stories where a gnome gives up. And sure, it is because of the humor, it is because "ah, you fool, you never learn from your folly". But can you tell me that the story of a person who fails yet never gives up on their dreams is a pure comedy with no weight? Obviously not. So, yeah, right now Gnomes are comedy relief. In part this is because they are required to fail. If they didn't fail, then technology would be spreading, and that doesn't fly with the people still holding onto an anti-technology bias. But this is far from an insurmountable problem, and you just said at the very beginning, you can see this trend shifting over the next 10 to 30 years. And once they are not forced to fail, then they are no longer purely comedy, and you can see them start to shine more brightly. Second-breakfast and various "they eat a lot" jokes not-withstanding I suppose. Personally, I think that gnomes offer more to halflings than halflings offer to gnomes, but I'm not against merging them together. They do "fit" to a degree since physically they look the same and everything else is down to personality. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Do People Hate Gnomes?
Top