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Why do people like Alignment?
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<blockquote data-quote="CreamCloud0" data-source="post: 9749782" data-attributes="member: 7034710"><p>you may have misinterpreted my meaning, i agree with what you say here, that being merely nice doesn't make you Good, but i think alot of people want to think that it does because they want to think of their characters as 'heroes' and heroes are 'good people' so they look for reasons to justify thinking that, and part of that is lowering the bar of what needs to qualify as good.</p><p></p><p>again, i agree more or less, being Good shouldn't be an impossible standard but i do think that it ought to be something someone needs to work towards being rather than just being something that you can fall into unintentionally by going about your day.</p><p></p><p>talking about both these points at once, evil is easy, but not in the way i mean, it's a gaming psychology thing i think, people tend not to consider the real consequences when they go about killing and stealing in games, video or tabletop, in real life you don't go into people's houses, rummage through their cupboards and take their stuff home with you, you don't try to strongarm shopkeepers for deals, you don't murder muggers in cold blood on the street if they try to take your stuff, but people overlook these acts because they are playing a game and it is expected of the genre, they don't tally these acts on their moral scales and can be pretty bad people without even beginning to consider themselves 'evil'</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9749782, member: 7034710"] you may have misinterpreted my meaning, i agree with what you say here, that being merely nice doesn't make you Good, but i think alot of people want to think that it does because they want to think of their characters as 'heroes' and heroes are 'good people' so they look for reasons to justify thinking that, and part of that is lowering the bar of what needs to qualify as good. again, i agree more or less, being Good shouldn't be an impossible standard but i do think that it ought to be something someone needs to work towards being rather than just being something that you can fall into unintentionally by going about your day. talking about both these points at once, evil is easy, but not in the way i mean, it's a gaming psychology thing i think, people tend not to consider the real consequences when they go about killing and stealing in games, video or tabletop, in real life you don't go into people's houses, rummage through their cupboards and take their stuff home with you, you don't try to strongarm shopkeepers for deals, you don't murder muggers in cold blood on the street if they try to take your stuff, but people overlook these acts because they are playing a game and it is expected of the genre, they don't tally these acts on their moral scales and can be pretty bad people without even beginning to consider themselves 'evil' [/QUOTE]
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Why do people like Alignment?
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