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Why do people like Alignment?
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<blockquote data-quote="Lanefan" data-source="post: 9754488" data-attributes="member: 29398"><p>Correct. Divinations would not work on these things other than to maybe tell you their effects are or may be random and unpredictable...which, with a Deck, is probably already known info anyway.</p><p></p><p><em>Identify</em> will tell you it's a Wand of Wonder with 20-25 charges remaining, its command word is "caralat", and that the wand can be used by anyone; but will <em>not</em> tell you any specifics about any of the possible effects or even what those effects might be. Ditto for a Bag of Beans - it'll tell you to plant one in order to trigger its effect but won't give any clue as to what that effect might be.</p><p></p><p><em>Augury</em> on using one of these things would come back with an almost useless result, which a caster would probably interpret as meaning what happens next is highly unpredictable. <em>Commune</em> might get you a bit further but still can't tell you which effect will happen next as that's not determined until the point of no return when the item is actually used.</p><p></p><p><em>Augury</em> is one of those spells that has, over the years in our games, slowly become player-side pushed into being far too powerful. It's one I'd like to rein in somehow but probably can't as the players have come to rely on it so much.</p><p></p><p>Divinations in general are also anathema to mystery set-ups and whodunnit scenarios.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9754488, member: 29398"] Correct. Divinations would not work on these things other than to maybe tell you their effects are or may be random and unpredictable...which, with a Deck, is probably already known info anyway. [I]Identify[/I] will tell you it's a Wand of Wonder with 20-25 charges remaining, its command word is "caralat", and that the wand can be used by anyone; but will [I]not[/I] tell you any specifics about any of the possible effects or even what those effects might be. Ditto for a Bag of Beans - it'll tell you to plant one in order to trigger its effect but won't give any clue as to what that effect might be. [I]Augury[/I] on using one of these things would come back with an almost useless result, which a caster would probably interpret as meaning what happens next is highly unpredictable. [I]Commune[/I] might get you a bit further but still can't tell you which effect will happen next as that's not determined until the point of no return when the item is actually used. [I]Augury[/I] is one of those spells that has, over the years in our games, slowly become player-side pushed into being far too powerful. It's one I'd like to rein in somehow but probably can't as the players have come to rely on it so much. Divinations in general are also anathema to mystery set-ups and whodunnit scenarios. [/QUOTE]
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