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General Tabletop Discussion
*Pathfinder & Starfinder
Why do people still play older editions of D&D? Are they superior to the current one?
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<blockquote data-quote="GreyLord" data-source="post: 7572825" data-attributes="member: 4348"><p>At it's core 4e was much simpler than 3e. It was basically a simplified form of 3.X rules. However, each class then added it's powers which, for some, made it seem far more complex (and with all the powers it COULD be more complex).</p><p></p><p>There were some that enjoyed the more tactical nature of combat that 4e offered. In many ways it provided a more solidified form of grid play than 3.5 or even some boardgames like Descent, while offering the opportunity for roleplay.</p><p></p><p>Others preferred how it made skills far more simpler to handle (+5 if trained), and monsters were far easier to throw into the mix or create on the fly than they were for 3.5 for many people.</p><p></p><p>Others preferred how simple many of the skills worked and thus how roleplay in general was far more open and less restrictive than the skills and feat system of 3.5 and how it handled such things.</p><p></p><p>Some felt that 4e was far more balanced, and in many ways there was no spellcaster vs. martial imbalance (like many claim there was/is for 3.5 or Pathfinder). </p><p></p><p>Once again, there is no set answer, there were probably as many different reasons as there were groups (or even individuals) who played 4e.</p><p></p><p>In many ways, 4e was a direct precursor to 5e, if you take away the powers system and instead replace it with class based abilities that are more solidly applied. It had the first precursor of Bounded accuracy (though it went to +15 rather than +6 for combat and saves, skills were still at +5 across the board) there are a lot of similarities between the two. 5e has many elements taken from 4e, but less emphasis on grid and miniatures in combat.</p><p></p><p>Part of what made some people get a sour taste about 4e was the marketing of it, but in many ways, 5e is probably closer to the basic core idea of 4e than most of the other versions of D&D that came before it. This probably was another reason some jumped onto the 4e rules and later on were eager (those who did do this, as not all did this) to jump headfirst into 5e.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7572825, member: 4348"] At it's core 4e was much simpler than 3e. It was basically a simplified form of 3.X rules. However, each class then added it's powers which, for some, made it seem far more complex (and with all the powers it COULD be more complex). There were some that enjoyed the more tactical nature of combat that 4e offered. In many ways it provided a more solidified form of grid play than 3.5 or even some boardgames like Descent, while offering the opportunity for roleplay. Others preferred how it made skills far more simpler to handle (+5 if trained), and monsters were far easier to throw into the mix or create on the fly than they were for 3.5 for many people. Others preferred how simple many of the skills worked and thus how roleplay in general was far more open and less restrictive than the skills and feat system of 3.5 and how it handled such things. Some felt that 4e was far more balanced, and in many ways there was no spellcaster vs. martial imbalance (like many claim there was/is for 3.5 or Pathfinder). Once again, there is no set answer, there were probably as many different reasons as there were groups (or even individuals) who played 4e. In many ways, 4e was a direct precursor to 5e, if you take away the powers system and instead replace it with class based abilities that are more solidly applied. It had the first precursor of Bounded accuracy (though it went to +15 rather than +6 for combat and saves, skills were still at +5 across the board) there are a lot of similarities between the two. 5e has many elements taken from 4e, but less emphasis on grid and miniatures in combat. Part of what made some people get a sour taste about 4e was the marketing of it, but in many ways, 5e is probably closer to the basic core idea of 4e than most of the other versions of D&D that came before it. This probably was another reason some jumped onto the 4e rules and later on were eager (those who did do this, as not all did this) to jump headfirst into 5e. [/QUOTE]
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Why do people still play older editions of D&D? Are they superior to the current one?
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