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Why do people think elven accuracy is so great?
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<blockquote data-quote="NotAYakk" data-source="post: 8383070" data-attributes="member: 72555"><p>EA with "free"-advantage and a -5/+10 feat is really strong.</p><p></p><p>It is also strong with crit-fuel like smites, and with 19-20 crit ranges.</p><p></p><p>Each attack grants 0.05 crit chances.</p><p>19-20 makes it 0.1 (19-20 grants 0.05 crits/attack)</p><p>"Free" advantage also makes it 0.1 (Adv grants 0.05 crits/attack)</p><p>EA+A makes it 0.14 (EA+A grants 0.09 crits/attack)</p><p>A+19-20 makes it 0.19 (each grants 0.09 crits/attack)</p><p>EA+A+19-20 makes it 0.27 (EA grants 0.08 crits/attack)</p><p></p><p>The return on the 2nd of any of these features is more than the first, and it in turn multiplies with crit-fuel abilities.</p><p></p><p>We are comparing this to a +1 to hit and damage.</p><p></p><p>If advantage has 90% accuracy on an attack with 5 dice and 5 static damage does 9.5 damage per round.</p><p></p><p>Adding +1 to hit and static damage is 94% to hit for 5+6, or 10.8 damage per round.</p><p></p><p>Adding EA instead gives 97% hit 14% crit for 5+5, or 10.4 damage per round. And EA added +1 to your attack stat as well.</p><p></p><p>This is the <em>bad</em> case for EA. If you leverage EA it gets better.</p><p></p><p>Assume you have a -5/+10 feat, that becomes 5 dice 15 static at 70% hit/10% crit, or 14.5 DPR without EA.</p><p></p><p>Add +1/+1 it becomes 75% hit/10% crit for 5+16, or 16.25 DPR.</p><p></p><p>Add EA and it becomes 83%/14% crit for 5+15, or 17.3 DPR. EA pulls ahead.</p><p></p><p>And then you can start leveraging this even more.</p><p></p><p>EA is <strong>not bad</strong> without optimizing, and you can leverage it to give better results than the naive one with synergy.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8383070, member: 72555"] EA with "free"-advantage and a -5/+10 feat is really strong. It is also strong with crit-fuel like smites, and with 19-20 crit ranges. Each attack grants 0.05 crit chances. 19-20 makes it 0.1 (19-20 grants 0.05 crits/attack) "Free" advantage also makes it 0.1 (Adv grants 0.05 crits/attack) EA+A makes it 0.14 (EA+A grants 0.09 crits/attack) A+19-20 makes it 0.19 (each grants 0.09 crits/attack) EA+A+19-20 makes it 0.27 (EA grants 0.08 crits/attack) The return on the 2nd of any of these features is more than the first, and it in turn multiplies with crit-fuel abilities. We are comparing this to a +1 to hit and damage. If advantage has 90% accuracy on an attack with 5 dice and 5 static damage does 9.5 damage per round. Adding +1 to hit and static damage is 94% to hit for 5+6, or 10.8 damage per round. Adding EA instead gives 97% hit 14% crit for 5+5, or 10.4 damage per round. And EA added +1 to your attack stat as well. This is the [I]bad[/I] case for EA. If you leverage EA it gets better. Assume you have a -5/+10 feat, that becomes 5 dice 15 static at 70% hit/10% crit, or 14.5 DPR without EA. Add +1/+1 it becomes 75% hit/10% crit for 5+16, or 16.25 DPR. Add EA and it becomes 83%/14% crit for 5+15, or 17.3 DPR. EA pulls ahead. And then you can start leveraging this even more. EA is [b]not bad[/b] without optimizing, and you can leverage it to give better results than the naive one with synergy. [/QUOTE]
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Why do people think elven accuracy is so great?
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