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Why do players like rogues/thieves?
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<blockquote data-quote="Hassassin" data-source="post: 5846473" data-attributes="member: 6675228"><p>Three main reasons for me.</p><p></p><p>First, I prefer versatility to absolute power. I multi-class the heck out of many of my characters, even if it leaves them "crippled" in terms of character optimization. That's also why I like the 3e bard even when the DM doesn't allow charm and diplomacy to affect the game much.</p><p></p><p>Second, I like characters that shine out of combat rather than in combat. My rogues like to hide behind their stronger allies, only coming out to deliver a crippling blow when they are in little danger. Out of combat they expect others to rely on them.</p><p></p><p>Third, my characters often follow a "be prepared" mantra. They are rogues that choose the battlefield and find the right equipment for the job or Vancian spellcasters that make their strategic choices in the morning.</p><p></p><p>So yes, points 1 and 3 are things that spellcasters also do well. However, even my fighters are like that: they have high Int for skills and maneuvers (Improved Trip or Disarm), may have a level or two of other classes for breadth, and they choose their equipment - often carrying a few different weapons and swapping (Quick Draw) once they know what they are up against.</p><p></p><p>The second point is more the rogue's specialty among non-spellcasters.</p></blockquote><p></p>
[QUOTE="Hassassin, post: 5846473, member: 6675228"] Three main reasons for me. First, I prefer versatility to absolute power. I multi-class the heck out of many of my characters, even if it leaves them "crippled" in terms of character optimization. That's also why I like the 3e bard even when the DM doesn't allow charm and diplomacy to affect the game much. Second, I like characters that shine out of combat rather than in combat. My rogues like to hide behind their stronger allies, only coming out to deliver a crippling blow when they are in little danger. Out of combat they expect others to rely on them. Third, my characters often follow a "be prepared" mantra. They are rogues that choose the battlefield and find the right equipment for the job or Vancian spellcasters that make their strategic choices in the morning. So yes, points 1 and 3 are things that spellcasters also do well. However, even my fighters are like that: they have high Int for skills and maneuvers (Improved Trip or Disarm), may have a level or two of other classes for breadth, and they choose their equipment - often carrying a few different weapons and swapping (Quick Draw) once they know what they are up against. The second point is more the rogue's specialty among non-spellcasters. [/QUOTE]
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Why do players like rogues/thieves?
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