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Why do RPGs have rules?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 9009415" data-attributes="member: 6787650"><p>I would argue that rules are there primarily to say "No" to players, and secondarily to make it somewhat more predictable to players when the universe will say "No."</p><p></p><p>If the universe never says no, then you don't need rules. "<em>I turn into a unicorn</em>" is valid, and so is "<em>I cut off the giant's head</em>" and "<em>I bring the giant back to life.</em>" Kids play games like this all the time.</p><p></p><p>You can have a GM whose job is to arbitrarily say "No" to certain things ("<em>No, you miss", "No, you can't cut through the giant's neck</em>", "<em>No, the giant doesn't come back to life</em>") but having rules that are knowable to the players at least to some extent make the game more navigable and usually more fun. "<em>Resurrection spells can bring things back to life, but it's a 7th level spell, and the GM reserves the right to declare that some deaths are irreversible.</em>"</p><p></p><p>Combat results in particular are no fun without rules. "<em>No, you miss</em>" just feels arbitrary.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 9009415, member: 6787650"] I would argue that rules are there primarily to say "No" to players, and secondarily to make it somewhat more predictable to players when the universe will say "No." If the universe never says no, then you don't need rules. "[I]I turn into a unicorn[/I]" is valid, and so is "[I]I cut off the giant's head[/I]" and "[I]I bring the giant back to life.[/I]" Kids play games like this all the time. You can have a GM whose job is to arbitrarily say "No" to certain things ("[I]No, you miss", "No, you can't cut through the giant's neck[/I]", "[I]No, the giant doesn't come back to life[/I]") but having rules that are knowable to the players at least to some extent make the game more navigable and usually more fun. "[I]Resurrection spells can bring things back to life, but it's a 7th level spell, and the GM reserves the right to declare that some deaths are irreversible.[/I]" Combat results in particular are no fun without rules. "[I]No, you miss[/I]" just feels arbitrary. [/QUOTE]
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