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Why do RPGs have rules?
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<blockquote data-quote="Maxperson" data-source="post: 9010085" data-attributes="member: 23751"><p>If this is true, then it's an utterly worthless distinction as every social situation in life involves this level of negotiation at every decision point. There's no point in even considering it if it's around 100% of the time in every game, life situation, or whatever. </p><p></p><p>What does it matter if it's around no matter what whether you are playing the game or not?</p><p></p><p>At least if you accept that the players have agreed via the social contract to accept these rulings, you can then have a discussion about when negotiation is necessary and to what degree. There's an actual discussion to be had. Instead you are assuming that the players are breaking the social contract at every possible opportunity and having a negotiation that they agreed not to have and are tacitly allowing it to happen.</p><p></p><p>Sure, which is why when negotiation actually happens(such as a bad decision or mistake with the rules), the DM should listen and discuss.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9010085, member: 23751"] If this is true, then it's an utterly worthless distinction as every social situation in life involves this level of negotiation at every decision point. There's no point in even considering it if it's around 100% of the time in every game, life situation, or whatever. What does it matter if it's around no matter what whether you are playing the game or not? At least if you accept that the players have agreed via the social contract to accept these rulings, you can then have a discussion about when negotiation is necessary and to what degree. There's an actual discussion to be had. Instead you are assuming that the players are breaking the social contract at every possible opportunity and having a negotiation that they agreed not to have and are tacitly allowing it to happen. Sure, which is why when negotiation actually happens(such as a bad decision or mistake with the rules), the DM should listen and discuss. [/QUOTE]
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