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Why do RPGs have rules?
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<blockquote data-quote="deleuzian_kernel" data-source="post: 9010348" data-attributes="member: 7036985"><p>There is always negotiation in a game like D&D.</p><p></p><p>Two scenarios</p><p>(1)</p><p>GM: You travel 5 days on your way to Appleshire, and as you arrive at the front gates...</p><p>Player: Wait, we actually wanted to make a quick stop at Pebblebrook to talk to the Mayor about what we saw on the mine. </p><p>GM: Ah! Ok, so you arrive at Pebblebrook...</p><p></p><p>(2)</p><p>GM: Take 10 fire damage.</p><p>Player: Halved right? Due to my infernal resistance.</p><p>GM: Well, that's for regular fire. This is more like, primordial fire, you know.</p><p>Player: Still! It comes from my demon heritage, I should be able to resist primordial fire too, no?</p><p>GM: It's in the rules though, it only halves regular fire. Doesn't say anything about primordial fire.</p><p>...</p><p>(2A) Assent</p><p>Player: Sure, if it's in the rules I can come up with a reason that makes sense of why my resistance fails.</p><p></p><p>(2B) Refusal to assent</p><p>Player: Hang on, but we made an exception to the resistance rules when the Triton was able to half slashing damage from water, even though it only mentions bludgeoning form water. How is this any different?</p><p>Other Player: That's a good point! Primordial fire still just burns like regular fire no, its magic is more about not being able to be easily quenched, no?</p></blockquote><p></p>
[QUOTE="deleuzian_kernel, post: 9010348, member: 7036985"] There is always negotiation in a game like D&D. Two scenarios (1) GM: You travel 5 days on your way to Appleshire, and as you arrive at the front gates... Player: Wait, we actually wanted to make a quick stop at Pebblebrook to talk to the Mayor about what we saw on the mine. GM: Ah! Ok, so you arrive at Pebblebrook... (2) GM: Take 10 fire damage. Player: Halved right? Due to my infernal resistance. GM: Well, that's for regular fire. This is more like, primordial fire, you know. Player: Still! It comes from my demon heritage, I should be able to resist primordial fire too, no? GM: It's in the rules though, it only halves regular fire. Doesn't say anything about primordial fire. ... (2A) Assent Player: Sure, if it's in the rules I can come up with a reason that makes sense of why my resistance fails. (2B) Refusal to assent Player: Hang on, but we made an exception to the resistance rules when the Triton was able to half slashing damage from water, even though it only mentions bludgeoning form water. How is this any different? Other Player: That's a good point! Primordial fire still just burns like regular fire no, its magic is more about not being able to be easily quenched, no? [/QUOTE]
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