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Why do RPGs have rules?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9010448" data-attributes="member: 82106"><p>I think it is MUCH less clear cut than that! I mean, many of the people I play with and GM for these days are EXTREMELY experienced. It is not unusual for me to run a game at a table where the players have collectively CENTURIES of experience playing RPGs, and more often than not at least some of them I've shared a good bit of that experience with. You better believe there's a negotiation about EVERYTHING! It may be very implied, very low key, very much just passing most of what I've said on with no comment and simply playing it straight. When someone does raise their hand, there is a meeting of equals wherein I feel relatively sure there's substance on the other end of that. </p><p></p><p>I find I'm quite unlikely to give ANY player less than full weight at a table. Obviously there is some degree of situational awareness here. If I'm GMing for some rowdy teens who want to show up their knowledge of the rules, I might go about that differently than I would with David, Mike, or Krystal if they bring something up. Still, I have no interest in being in charge, just in helping to bring a good game.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9010448, member: 82106"] I think it is MUCH less clear cut than that! I mean, many of the people I play with and GM for these days are EXTREMELY experienced. It is not unusual for me to run a game at a table where the players have collectively CENTURIES of experience playing RPGs, and more often than not at least some of them I've shared a good bit of that experience with. You better believe there's a negotiation about EVERYTHING! It may be very implied, very low key, very much just passing most of what I've said on with no comment and simply playing it straight. When someone does raise their hand, there is a meeting of equals wherein I feel relatively sure there's substance on the other end of that. I find I'm quite unlikely to give ANY player less than full weight at a table. Obviously there is some degree of situational awareness here. If I'm GMing for some rowdy teens who want to show up their knowledge of the rules, I might go about that differently than I would with David, Mike, or Krystal if they bring something up. Still, I have no interest in being in charge, just in helping to bring a good game. [/QUOTE]
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