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Why do RPGs have rules?
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<blockquote data-quote="Maxperson" data-source="post: 9014772" data-attributes="member: 23751"><p>No. I did NOT portray it that way. I said it was the ability to do so, not that it was 1) always done that way or that 2) it was presented as Vader did. </p><p></p><p>And yes, both of those examples do in fact portray it the way I did. The first on from the PHB tells the players to check with the DM to see if the DM made changes. If you have to check, then those changes were made unilaterally. The second one from the DMG tells the DM(not the players) that he is not subject to the rules, they are subject to him. That is also the DM being able to unilaterally make changes.</p><p></p><p>Neither example, though, says that the DM is going to force horrible changes upon the players and tell them to pray that he doesn't alter things further. That's just a very uncharitable misportrayal of what I am saying.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9014772, member: 23751"] No. I did NOT portray it that way. I said it was the ability to do so, not that it was 1) always done that way or that 2) it was presented as Vader did. And yes, both of those examples do in fact portray it the way I did. The first on from the PHB tells the players to check with the DM to see if the DM made changes. If you have to check, then those changes were made unilaterally. The second one from the DMG tells the DM(not the players) that he is not subject to the rules, they are subject to him. That is also the DM being able to unilaterally make changes. Neither example, though, says that the DM is going to force horrible changes upon the players and tell them to pray that he doesn't alter things further. That's just a very uncharitable misportrayal of what I am saying. [/QUOTE]
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