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Why do RPGs have rules?
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<blockquote data-quote="hawkeyefan" data-source="post: 9015687" data-attributes="member: 6785785"><p>First, I was commenting on the passages you shared and I explained why I disagreed with your interpretation of those passages. The larger context of most of the passages sheds more light about the intention of the parts you cherry-picked. Some of the passages you quoted actually help support my interpretation, so I explained that. </p><p></p><p>Second, I did quote the book on a few occasions. That you’ve chosen to ignore those bits and claim I didn’t quote the book seems, to me, like further evidence of selective reading on your part. </p><p></p><p>I’ll repost the first bit here, as I feel it’s relevant. </p><p></p><p></p><p></p><p>So this is talking about how the DM is supposed to perform his duties in order to make sure that the game revolves around the players’ actions and decisions, and <strong>“to keep them coming back for more”. </strong></p><p></p><p>I bolded the part I’d like you to focus on. If a player doesn’t come back for more, the DM has failed to perform their duties in the manner expected by the rules. </p><p></p><p>So if a DM exercises his authority to unilaterally make a decision, and that decision is dissatisfactory to a player such that they decide to not come back, the DM has failed. </p><p></p><p>How does that sit with your idea that the DM has absolute authority? That passage very clearly shows that everything the DM does should be in service to the players.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9015687, member: 6785785"] First, I was commenting on the passages you shared and I explained why I disagreed with your interpretation of those passages. The larger context of most of the passages sheds more light about the intention of the parts you cherry-picked. Some of the passages you quoted actually help support my interpretation, so I explained that. Second, I did quote the book on a few occasions. That you’ve chosen to ignore those bits and claim I didn’t quote the book seems, to me, like further evidence of selective reading on your part. I’ll repost the first bit here, as I feel it’s relevant. So this is talking about how the DM is supposed to perform his duties in order to make sure that the game revolves around the players’ actions and decisions, and [B]“to keep them coming back for more”. [/B] I bolded the part I’d like you to focus on. If a player doesn’t come back for more, the DM has failed to perform their duties in the manner expected by the rules. So if a DM exercises his authority to unilaterally make a decision, and that decision is dissatisfactory to a player such that they decide to not come back, the DM has failed. How does that sit with your idea that the DM has absolute authority? That passage very clearly shows that everything the DM does should be in service to the players. [/QUOTE]
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