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Why do RPGs have rules?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 9025563" data-attributes="member: 6787650"><p>I request clarification on three points:</p><p></p><p>1.) Is it your position that rule application, and not fiction creation, is the only type of refereeing that occurs in a FK game or Braunstein? If a player in an FK has his troops do something which requires referee creativity, such as going into a civilian home and search the contents of a desk looking for batteries, is it your position that this isn't fiction creation and is qualitatively different from agendaless GMing in D&D?</p><p></p><p>2.) Is your position that a GM, outside of an austere dungeon, does not engage in dispassionate refereeing, or that they engage in dispassionate refereeing AND ALSO other functions? I would agree that there are often other functions to various degrees, but dispassionate refereeing is also present, and can be predominant even outside the dungeon.</p><p></p><p>3.) It's not clear to me whether you're trying to draw a dichotomy with (a) and (b). Are you claims intended to apply to all GMing outside of an austere dungeon, or only certain styles, e.g. the sort of modern D&D where DMs act as a sort of tour guide directing PCs from encounter to encounter while preventing TPKs and making sure each PC has appropriate opportunities to look awesome? How expansive is (b), "the sort that has predominated"? I can see your point w/rt a certain subset of GMing styles but not the general case.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 9025563, member: 6787650"] I request clarification on three points: 1.) Is it your position that rule application, and not fiction creation, is the only type of refereeing that occurs in a FK game or Braunstein? If a player in an FK has his troops do something which requires referee creativity, such as going into a civilian home and search the contents of a desk looking for batteries, is it your position that this isn't fiction creation and is qualitatively different from agendaless GMing in D&D? 2.) Is your position that a GM, outside of an austere dungeon, does not engage in dispassionate refereeing, or that they engage in dispassionate refereeing AND ALSO other functions? I would agree that there are often other functions to various degrees, but dispassionate refereeing is also present, and can be predominant even outside the dungeon. 3.) It's not clear to me whether you're trying to draw a dichotomy with (a) and (b). Are you claims intended to apply to all GMing outside of an austere dungeon, or only certain styles, e.g. the sort of modern D&D where DMs act as a sort of tour guide directing PCs from encounter to encounter while preventing TPKs and making sure each PC has appropriate opportunities to look awesome? How expansive is (b), "the sort that has predominated"? I can see your point w/rt a certain subset of GMing styles but not the general case. [/QUOTE]
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