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Why do RPGs have rules?
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<blockquote data-quote="loverdrive" data-source="post: 9029481" data-attributes="member: 7027139"><p>The way I see it if</p><p>A) GM can just conjure an obstacle from thin air</p><p>B) It's impossible to distinguish obstacles conjured from thin air and obstacles prepared beforehand</p><p></p><p>Then, as I said, the only limiting factor is GM's willingness to conjure obstacles from thin air.</p><p></p><p>PCs defeated five goblins! But five seconds latter, a dozen of them poured out every little cravice far too small for a human to squeeze through!</p><p></p><p>Was it planned beforehand that more goblins will show up D6 rounds latter if one of their kin dies, or did the GM conjured them because players had it too easy? It's impossible to tell!</p><p></p><p>(or no more goblins shown up: was it because they weren't prepped in advance, or because players go their asses kicked? it cuts both ways)</p><p></p><p>Since it's impossible to tell, and making stuff up on the spot takes less effort (costs less, if you will) than prepping stuff in advance, the only possible conclusion is to treat everything as if it was made up on the spot.</p><p></p><p>We used to play a "game" after each session to determine who will do the dishes. The rules were simple: I secretly decide on a number between 1 and 10, whoever guesses the farthest loses and puts on the gloves.</p><p></p><p>The real rules were even simpler: everyone names a number and then whoever pissed me off does the dishes.</p></blockquote><p></p>
[QUOTE="loverdrive, post: 9029481, member: 7027139"] The way I see it if A) GM can just conjure an obstacle from thin air B) It's impossible to distinguish obstacles conjured from thin air and obstacles prepared beforehand Then, as I said, the only limiting factor is GM's willingness to conjure obstacles from thin air. PCs defeated five goblins! But five seconds latter, a dozen of them poured out every little cravice far too small for a human to squeeze through! Was it planned beforehand that more goblins will show up D6 rounds latter if one of their kin dies, or did the GM conjured them because players had it too easy? It's impossible to tell! (or no more goblins shown up: was it because they weren't prepped in advance, or because players go their asses kicked? it cuts both ways) Since it's impossible to tell, and making stuff up on the spot takes less effort (costs less, if you will) than prepping stuff in advance, the only possible conclusion is to treat everything as if it was made up on the spot. We used to play a "game" after each session to determine who will do the dishes. The rules were simple: I secretly decide on a number between 1 and 10, whoever guesses the farthest loses and puts on the gloves. The real rules were even simpler: everyone names a number and then whoever pissed me off does the dishes. [/QUOTE]
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