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Why do RPGs have rules?
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<blockquote data-quote="Emberashh" data-source="post: 9030358" data-attributes="member: 7040941"><p>The typical person reads the title "Dungeon Mastere Guide" and makes the appropriate conclusion that said book includes everything you need to be a Dungeon Master.</p><p></p><p>The typical person does not conclude that it would be "redundant" for the Dungeon Masters Guide to not have all of the information a Dungeon Master needs. </p><p></p><p>And regardless of that pointless argument, the idea of redundancy being a concern here is in of itself rather absurd. Even if we're not going to take the option to make everything just one big book, it is still important to make sure that the books, aimed at two different types of players, include all the relevant info.</p><p></p><p>Like, thats one of the core problems people have with the Druid in 5e is that a lot of what you need to play one isn't in the PHB, but in a book that isn't meant to be player facing outside of a few specific instances. </p><p></p><p>And it also has to be said that none of this was an accident or a byproduct of incompetentance. The books were deliberately designed this way because they were never intended to be critical resources for new DMs; DMs were expected to already know what they're doing and could therefore fill in the gaps the books have.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9030358, member: 7040941"] The typical person reads the title "Dungeon Mastere Guide" and makes the appropriate conclusion that said book includes everything you need to be a Dungeon Master. The typical person does not conclude that it would be "redundant" for the Dungeon Masters Guide to not have all of the information a Dungeon Master needs. And regardless of that pointless argument, the idea of redundancy being a concern here is in of itself rather absurd. Even if we're not going to take the option to make everything just one big book, it is still important to make sure that the books, aimed at two different types of players, include all the relevant info. Like, thats one of the core problems people have with the Druid in 5e is that a lot of what you need to play one isn't in the PHB, but in a book that isn't meant to be player facing outside of a few specific instances. And it also has to be said that none of this was an accident or a byproduct of incompetentance. The books were deliberately designed this way because they were never intended to be critical resources for new DMs; DMs were expected to already know what they're doing and could therefore fill in the gaps the books have. [/QUOTE]
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