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Why do RPGs have rules?
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<blockquote data-quote="clearstream" data-source="post: 9033128" data-attributes="member: 71699"><p>These last few posts have been long and covered a lot, so I will respond in time over several posts.</p><p></p><p></p><p>If you are not familiar with the Balazaring Weather Table (and there's no reason you should be) then you might not know that it's a dice roll (d6 and d4) that shifts weather up and down columns for each season. Following the table, there's no hope on anyone's part.</p><p></p><p>However, let's say the GM has the job of impartially deciding the weather and is not using such a table. The aim is that the weather is external or objective from the perspective of the player characters: unlike nar, player hopes are not expected to be an input. I use the word "impartially" to include not applying desires one way or another. If one thinks that unavoidable then it is better to replace "anyone" with "any player's".</p><p></p><p></p><p>That's okay. I didn't intend it to be. My chief goal was just to state what I understood.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9033128, member: 71699"] These last few posts have been long and covered a lot, so I will respond in time over several posts. If you are not familiar with the Balazaring Weather Table (and there's no reason you should be) then you might not know that it's a dice roll (d6 and d4) that shifts weather up and down columns for each season. Following the table, there's no hope on anyone's part. However, let's say the GM has the job of impartially deciding the weather and is not using such a table. The aim is that the weather is external or objective from the perspective of the player characters: unlike nar, player hopes are not expected to be an input. I use the word "impartially" to include not applying desires one way or another. If one thinks that unavoidable then it is better to replace "anyone" with "any player's". That's okay. I didn't intend it to be. My chief goal was just to state what I understood. [/QUOTE]
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